by Dirk Manning
OK… before I start the column proper this week I need to get to a few housekeeping items.
1) I was out of town for most of last week – and Interweb-less as a result, but I finally got to responding to almost everybody’s comments from last week’s column on “likeable” characters. If you care about what I – or anyone else – had to say, click
here and delve into the talkback section. My witty responses begin on the second page of the thread. (Please note, I don’t read many DC comics, so I can’t really say one way or another on several of the DC picks some of you nominated, although apparently there’s a lot of love out there for both the cast of
Birds of Prey as well as the new Atom. That says something for Ms. Gail Simone, huh?)
2) Don’t forget that
NIGHTMARE WORLD: “The Long Hard Road Out of Hell #3 (of 4) is now available in PREVIEWS through Ape Comics. If you like this column and find it helpful – or are hungry for a new-school approach to the old-school EC Comics horror format, I’d be much obliged if you’d consider pre-ordering a copy and checking it out. Us smaller fish literally live or die based on our pre-orders, so believe me when I say that every pre-order helps. (The order codes are NOV063285, DEC 063295, JAN07 3376 for Issues #1,2 and 3, respectively…)
3) Finally, at long last, I have broken down and joined
Comicspace. Click
here to be my friend, spread the word about all of the good things I do and leave nice comments about me.
Phew! It feels good to get all of that off my plate!
Now, all of that being said, let’s talk about
villains, shall we?
I mean, that’s only fair considering how we spent so much time talking about “likeable” characters last week, right?
Mind you, I realize full well that many people out there actually like the villains of stories more than the heroes, and that’s fine. After all, to be fair, it’s usually the villains that are usually the more dynamic characters because – as Peter David once expertly pointed out in his essay for
The Dark Book by
Wizard Magazine several years ago – it’s usually the villains who are the “movers and shakers” of the stories in comicbooks, while it’s the heroes who are then delegated to the role of being
reactionary to the actions and motives of the villains.
(This is why characters such as The Punisher and the team-members of The Authority have such unique potential when compared to their peers on the racks – because, unlike many other heroes, they’re
proactive.)
Indeed, as anyone serious about writing heroic literature can tell you, it’s usually the villains that define the heroes… but what makes a good villain?
There are as many answers to this question as people you ask, of course, but for the sake of this column – and my goal to discuss creating good villains – let’s look at some of the better fictional examples of villains out there and discuss their unique qualities that make them, no pun intended, a cut above the rest.
***
The Joker
When it comes to comics – if not heroic fiction in general – is there really a more dynamic villain out there than The Joker?
Despite the fact that we’re not sure of his true origin (although most people tend to lean towards the Alan Moore/Brian Bolland version set-forth in
The Killing Joke) or even his motivations – if any – The Joker still seems to reign supreme as
THEE comicbook villain against which all others are measured.
Much like the rest of Batman’s rouge’s gallery, I personally feel that The Joker is used best when he’s played-off as the flip-side of Batman. While all of Batman’s other “classic” rouges each represent a twisted facet of one particular part of the Bruce Wayne/Batman persona (Penguin as the
evil billionaire, Riddler as the
evil genius, Mr. Freeze as the
evil emotionless heartbroken man, Catwoman as the
evil sex symbol, Scarecrow as the
evil person who relies on fear, etc.), The Joker represents how Batman could have just as easily turned into a psychopath rather than a benevolent crusader.
Furthermore, there’s the limitless potential in how The Joker can be used as a character due to the fact that he’s so freakin’ crazy. (Or is it , as Grant Morrison hypothesized in
Arkham Asylum, that he’s actually “super-sane”?)
Whatever the case, his outlandish look, limitless potential as a clown or a killer and his maniacal trademark laugh make him, hands down, one of the best villains in comicdom… if not heroic fiction in general.
Lucifer
The only reason I didn’t place Lucifer – as seen in John Milton’s epic
Paradise Lost as
THEE villain is because, quite frankly, I’m not sure if I can call him a villain with as much confidence as I can an anti-hero or perhaps even a
Byronic hero. Much like The Punisher or (usually) Magneto, Milton’s Lucifer (which is, as far as I’m concerned,
THEE take on the character) sees himself as a righteous entity fighting for a noble cause against overwhelming odds and a tyrannically unfair system.
However, that being said, there are plenty of people who peg him as the source of all evil in the world given the fact that he seemingly causes such wanton destruction and havoc amongst creation. Considering all of this, is Milton’s Lucifer the villain society at large sees him as, or is he perhaps simply a scorned and misguided character seeking to do “good” against a flawed system? The fact that such a strong argument can be made in both directions is what makes Lucifer such an fascinating “villain”… as well as a worthy inclusion on any list of villains… whatever his true intention and motivations may be.
God (The Old Testament Version)
Possibly one of the most explosively temperamental characters in literature, despite the fact that he’s (according to many) the very real Creator-of-All-That-Is, there’s no denying that the Old Testament version of God from the Holy Bible is a pretty fearsome and vengeful entity.
He denied the human race paradise for the mistake of one couple after they were blatantly manipulated by Lucifer (and just how did he get into the Garden of Eden without God – who is supposedly omniscient – knowing about it anyway? Hmmm…), destroyed Sodom and Gomorrah because he didn’t like how they were living, handed Job over to Lucifer for torture… and as if that all wasn’t enough even went so far as to flood the freakin’ Earth.
So, yeah, while he may be “The Alpha and the Omega” and all of that jazz, I’m also going to call a spade a spade and say that anyone with an expolsive temper that results in the death or damnation of millions of people is, regardless of his rank in the universe, at least a little bit villanous.
Venom
OK, OK, let’s get back to comicbook-based heroic fiction for a bit by talking about one of the better villains to pop-up in comics in the last few decades: Venom.
Yeah – I said it – Venom.
Seen by some as a symbol of the excess of the 1990’s comicbook uber-villain boom, I’ll stand toe-to-toe with any comicbook fan any day of the week and contend that the core concept of Venom is a great one in term of sheer comicbook villainy.
For those of you late to the party, the entity known as Venom started as a symbiotic alien that allowed itself to be used by Spider-Man as a sort of enhanced costume. Upon finding out that the costume was not only alive – but also using him as well – Peter Parker flipped-out and was eventually able to tear himself from the creature. Dejected, the alien found its way to one Eddie Brock – a man who blamed the failures on his life on Spider-Man – and hence was the beginning of one of the most beautifully chilling relationships in comicbook villainy.
Now armed with all of the knowledge about his arch-rival – as well as amplified versions of his powers – Brock (now calling himself Venom) found himself able to initiate a reign of terror on Parker/Spider-Man that included threatening his wife, showing up to “visit” his Aunt May and all sorts of other mind-games just to show Parker how hard Venom could strike if he chose to.
That aside, what makes Venom especially interesting, though, is the fact that here was a character whose sole purpose was to destroy one particular hero. While other notable villains such as Lex Luthor, Magneto and even The Joker saw their respective foes as roadblocks obstructing their true goals, Venom’s sole mission has been – from day one – to destroy the hero.
Interestingly enough, this motive soon almost painted writers into a corner, as the moment Venom was on the loose he would go directly at Spider-Man like a rabid and starving dog after a piece of fresh meat. Sure, it makes for exciting comicbook action, but when you have a character that exists only to destroy the hero and spends every waking moment trying to do so, what do you do with the character?
Seemingly desperate to take the character off the table for a while, the writers went as far as to strand Venom on a desert island laboring under the impression that he has indeed defeated his foe, hence prompting him to retire there.
Seriously, folks… I’m not making this stuff up.
Then, when fans clamored for more he was brought back as an amnesia-ridden anti-hero who had decided to make peace with Spidey… you know, so that they could actually have him do other things than try to eat his brains or some such nonsense.
Considering all of this, though, Venom still rates as an A-List example of a noteworthy prototype if for no other reason than the fact that his mere existence is a permanent threat to the hero in question: while Venom lives, Spider-Man and his loved-ones are in a very real – and very permanent – state of peril.
Quite frankly, folks, if that ain’t villainous I don’t know what is.
Big Brother
The all-powerful and all-seeing government system as envisioned by George Orwell in his epic novel
1984 is now so engrained in our culture that it’s sometimes hard to tell where the almost-parody-worthy circumstances end and the real-life threats begin.
In an age where blatant government corruption is seemingly more rampant (or at least clearly more noticed) than ever before, the chilling visage of Big Brother serves as a wonderful metaphor, warning and inspiration in regards how chilling and all-powerful an uber-villain could – and should – be.
Voldemort
For the love of gravy… any villain who’s so wicked that people can’t even utter his name is worthy of a mention, no?
Also, forget the Voldemort you’ve seen in the movies and delve into the books to get a true taste of this complex, vile, sad, wretched, merciless and ultimately horrifying wizard who stalks the pages of the
Harry Potter series.
Moriarty
Despite the fact that he is seen (and barely, at that) in only
two of Sir Arthur Conan Doyle’s sixty Sherlock Holmes-based stories, the evil-genius/arch-nemesis /super-villain stature of Professor James Moriarty clearly overshadows his limited screen-time as well as sets the standard for how well “less is more” can work for a top-caliber villain. Indeed, the fact that we only see Moriarty twice – and that he succeeds in killing Holmes (although Moriarty himself also dies in the struggle, only for Holmes to later return) – shows just how fearsome and powerful of a foil the “Napoleon of Crime” is. Furthermore, the fear factor is raised even higher considering the fact that Holmes – our seemingly fearless hero – feels he must flee the country in order to escape him once Moriarty decides that he is tired of Holmes’ meddling.
Lono
If there’s a sicker and scarier bastard than Lono from
100 Bullets out there I don’t want to know about him.
***
Considering all of this, it’s hard to argue that Moriarty is indeed
THEE model for the modern day comicbook super-villain…
So… looking back at all of these examples, what have we learned?
As I touched upon last week – especially in the talkback section – the key to any good villain (and, to be fair, any good character) is
motivation.
If you want to create a good villain, create a good motivating force for him/her/it.
That’s one of the key things that lifts all of the villains mentioned above – as well as runners-up like Magneto or Dr. Doom or “The Smiler” from
Transmetropolitain or The Saint of Killers from
Preacher or Tony Soprano from
The Sopranos or Kid Miracleman from Alan Moore’s run on
Miracleman – above and beyond of the rest of the pack.
Ask yourself – what motivates your villain to deviate so far from the social norms… and then ask yourself if it’s an interesting enough of a motivation to run with.
Of course there are other factors that play into great villainy, too.
A cool “look” can go a long way (see: Darth Vader) as can a sheer sense of immorality that separates him/her/it from the social norms (see: Galactus and Cthulhu)… but at the end of the day, as a writer, it’s your job to make us afraid of the villains… or at least afraid of what they are capable of doing to the hero or the storyline as a whole.
I know I say this a lot, folks, but you need to remember that, at the end of the day, no one is going to care about your original characters as much as you will. Considering this, you need to push yourself extra hard in order to create truly noteworthy – or at least memorable – villains as foils to your characters…
And here’s the other thing, folks:
Villains don’t have to be outlandish.
I mean, seriously, you won’t find many people who like Garth Ennis more than I do… but don’t fall into the Garth Ennis mode of wacky/grotesque villainy. Please. If not for me, for the sake of the children.
Also, more importantly, don’t bother making your villains evil just for the sake of them being evil.
Greedy? Sure.
Simply mean-spirited? Yeah…
Apathetic towards their fellow man? Even this can work…
But
DO NOT assume that you – or anyone else I can think of – can make a villain evil just for the sake of being evil and then expect us to relate about him. pity him, fear him, sympathize with him or even give a rat’s booty about him, OK?
Unless you’re talking about Bobba Fett of course… because he’s just, you know, totally awesome.
Next week: These past two weeks have been fun, but it’s back to some more technical stuff for us! Huzzah! Look for the column on Tuesday!
Dirk Manning is the writer/creator of NIGHTMARE WORLD and a longtime contributing writer to Newsarama. Again, if you find this column worthwhile please feel free to spread the word about it… and pick-up a copy of NIGHTMARE WORLD #1 from Ape Comics when it hits the shelves at the end of the month, cool? Cool. Oh, and eat more fiber – it’s good for you.
Want to read Write or Wrong from the beginning? Here ya’ go!
WoW #1: Introduce Yourself
WoW #2: Thematically Speaking
WoW #3: How Badly Do You Want It?
WoW #4: Meeting Bendis and Finding Artists
WoW #5: Making First Contact
WoW #6: Things Fall Apart
WoW #7: Creation vs Dictation
WoW #8: Kill the Buddha
WoW #9: They’re Not Robots
WoW #10: Dollars and Sense
WoW #11: World Wide You
WoW #12: Always Use Protection
WoW #13: Contract Killers
WoW #14: Take a Look in the Mirror
WoW #15: Words Worth 1,000 Pictures
WoW #16: Mid-Ohio Musings
WoW #17: Seeking What the Masters Sought
WoW #18: Means and Ends
WoW #19: Likeable Characters