Click on the cover to issue #3 at the right for a larger - and we mean larger version.
Less than a month to go, and Marvel’s most anticipated new series of 2007 will hit comic shops, bringing with it all the buzz and heft Stephen King’s name can generate.
Dark Tower: The Gunslinger Born #1 represents a long journey for Marvel – one that began in
October of 2006. Originally scheduled for an April 2006 launch, the seven issue miniseries was pushed back until February of this year to accommodate King’s relatively hectic ’06 schedule, and to allow him to take a fuller role with the production of the story, which would retell and expand upon events from the early days of Roland of Gilead – the Gunslinger.
As the miniseries moved forward, Peter David was added to the creative roster (which included the art team of Jae Lee and Richard Isanove, as well as Robin Furth), scripting the words for the characters. In this first of four interviews about
Dark Tower: The Gunslinger Born, we speak with David about the series, and its unique flavor.
Newsarama: Let's got back to where it all started for you - when and how did you get asked if you wanted to write the script for this? Did it take any time to decide?
Peter David: No time whatsoever. I mean, come on: When Joe Quesada calls you personally and basically says you're at the top of the short list to do the scripting for an adaptation of one of Stephen King's arguably most personal works, you'd have to be crazy to pass something like that up. I agreed to it in the course of the phone call. It was literally a no-brainer.
NRAMA: "Write the script for this" - among fans, there still seems to be some confusion as to the story, and what you're doing. So - specifically, what are you doing? What are you working from, and what are you writing?
PD: A combination of elements. The basic plot comes from Stephen, and is broken down by Robin Furth, the extremely capable writer - and very nice person, by the way - who wrote the
Dark Tower Concordance and is probably the foremost expert on Midworld aside from King...hell, for all I know, she may have outstripped him on that by now. Jae tells the story visually, and then I come in and make the words work as a comic narrative. When sequences are lifted directly from the book, then I try to maintain the original dialogue as much as humanly possible, although sometimes I have to pick and choose to make it fit. When there are original sequences, then naturally I'm on my own. And I have to make the entire thing seamless, so that you're unable to tell where King ends and I begin.
NRAMA: Production-wise, are you, for lack of a better term, the "comic book filter" guy, that is, the ideas flow from King, through Robin, and then to you, and it's your job to transform them into comic form, or is what you're getting pretty much good to go in terms of pacing and structure?
PD: Pretty much the latter. The thing is, I have to make the comic book more than simply a Reader's Digest version of the novels. Robin has done a wonderful job of picking and choosing the scenes to adapt and Jae's artwork is quite simply the best I've ever seen. My job is to have the words interact with the story and artwork and serve them both. Part of the way I've done it is to "create" an unseen unnamed narrator to help bridge the inevitable gaps, drawing inspiration from the way King's own narrative would sometimes switch from omniscient to first person. Ultimately
Dark Tower stems from Western mythology, so I adopted a narrative caption style that reads like an old traildog sitting around a campfire, telling stories about the legendary Roland and the long-gone Gilead. I felt it gave it more a sense of immediacy, plus smoothed the way between the pure-King scenes and the Furth/Lee/David scenes.
NRAMA: Breaking things down even further - the existing material that you (and Robin) are pulling from - the childhoods of Roland, Cuthbert and Alain were touched upon in the first book, and as well in
Wizard and Glass. Is this a comic book adaptation of that material? How much will be new?
PD: I'm really not sure what percent is adapted versus new. Much of it is in
Wizard and Glass, yes. But that's necessary: We're telling Roland's history, and the events depicted in
Wizard and Glass are major aspects of that. We can't bypass it simply because it's been told before; we have to assume that a considerable number of comic readers are going to be new to the material. However, presuming there's future
Dark Tower series, there will be much more exploration of stories that were simply alluded to but never told. Plus Robin and I were discussing developing some other "untold tales" that stem from story possibilities in the King work.
NRAMA: Framing-wise, how will the miniseries be set up?
PD: Since it is such a familiar moment, we launch with the classic opening sequence from
The Gunslinger in which the man in black is sprinting across the desert like the devil is on his heels...and then we reveal the devil to be Roland. But that's merely set-up; after that, courtesy of the narrator, we go into Roland's history in a straight-ahead fashion.
NRAMA: Process-wise, how do you go about finding the voices of the three boys? You've read the books, but is that enough? Obviously, Stephen King isn't at your shoulder, correcting you if you go afield...
PD: Sure he is. Not during the writing process, but you can bet that he's going over every line of scripting and correcting that which he thinks doesn't work. In terms of finding the voices, it's no different than writing for any other property that I didn't create: I read what's gone before, imprint the characters in my head, and go from there. Also, the Midworld style of speaking is such classic western motif that much of the dialogue, to use the cliché, writes itself.
NRAMA: That said, you've had to put words in the mouths of many famous characters - from comics to
Star Trek, to movie adaptations - what, if anything makes this different, or...if applicable, more nerve-wracking?
PD: Because Gene Roddenberry and Stan Lee and the other creative forces aren't going over it to make sure I'm getting it right - okay, yeah, writing
Babylon 5 I had JMS, but other than that... It was daunting, particularly in the early stages, because King made a specific point of saying that, as much as he loved the art, he was anxious to see the scripting to pass judgment on the whole project because--and I quote--he said, "I'm a words guy." So the best known words guy of our generation was waiting to read my words. Yeah, that's pretty daunting.
NRAMA: Speaking of King - what kind of approvals does this go though? Is there an active process by which he reads your script, or are his approvals limited to Robin's work?
PD: He's Stephen King and it's his baby. Limit his approvals? No way. He goes over everything, and he's the final yea or nay. And that's as it should be.
NRAMA: In writing this kind of story - and you've done it with
Star Trek, and other properties - you're "filling in" part of a lifetime, where your audience knows where that particular lifetime will go, and even where and when it will end. Does that affect how you write or structure things? Does it allow for more...foreshadowing? Less? A nod and wink to what is to come? Or do you just ignore it all, and a story is a story is a story?
PD: The foreshadowing develops naturally out of the narrative style, but I try not to be too heavyhanded about it. I didn't want to go the "Little did Roland know the dark consequences of..." route.
NRAMA: Fair enough. Let's get into the characters a little more - can you just briefly sketch out the three? The three boys - they're almost iconic/archetypal in their roles, right?
PD: Very much so. That is from where the power of their portrayal stems. Roland is Clint Eastwood in
A Fistful of Dollars. Generally stoic in bearing, but it serves to hide the storm of emotions that he routinely carries inside.
Cuthbert, or simply ‘Bert,’ is dark haired, dark eyed, and tends to be outgoing and humorous in his view of the world. In contrast is Alain, who is blond haired and introspective. That's the classic way you create a group: Developing characters who are in contrast to one another. Think of Spock/McCoy/Kirk--Pure logic, pure emotion, and the leader of the three trying to balance all their concerns.
NRAMA: And Susan Delgado - can you capture her in a few sentences?
PD: The only love of Roland's life. If destiny--what Roland would call Ka--is a web, then Susan is a fly trapped in it, and unfortunately has about as much luck as the fly typically does.
NRAMA: Breadth-wise, what does this first miniseries cover? Will the issues cover all of the events seen in
Wizard and Glass, or will this be part of
W&G, with more to come?
PD: Seven issues covering all the Roland history in
Wizard and Glass. Presuming the series continues, we'll be getting into material that, as I said, was alluded to elsewhere but never actually covered.
NRAMA: Back to the production - what's it like working with Jae on this? Do you find yourself giving him more/less instruction than with artists on any other works?
PD: Not much, no. There have been one or two instances where I had some minor comments on the art which were then fixed, but other than that, it's pretty much a done deal by the time I get it. But Jae's being a perfectionist on this: He's constantly refining and redoing the art to get everything just right.
NRAMA: How far are you along with the miniseries?
PD: I'm scripting issue #5 this weekend.
NRAMA: From the start, Marvel has made no bones about the fact that they’re looking at this as a series of miniseries. Are you on board for the subsequent
Dark Tower miniseries?
PD: You’ll have to ask Marvel.
NRAMA: That aside, and you alluded to it earlier, is the world of
The Dark Tower a place you feel that you could explore with the ease that you've done, say, in the
Star Trek universe? Are there enough "pocket stories" and characters left untold from the original novel series?
PD: Oh, definitely. For instance, as I mentioned above, Robin and I were discussing one story in particular that jumped out at both of us: The final fate of Rhea, the witch. She was such a major player in
Wizard and Glass, and then she pretty much disappeared from the storyline. Roland alludes to having killed her at one point, but Robin and I both feel there's a major story to be told there.
So, if we have the opportunity, we'd definitely explore that. Plus Robin has already mapped out several more series of stories that cover the rest of Roland's history, right up to when the reader first actually encounters him chasing the man in black.
NRAMA: Could this become a franchise on its own?
PD: You'd have to ask Stephen King. I'm not Stephen King. I just play him in a comic book.