by Zach Smith
Tommy Lee Edwards is currently specializing in offbeat looks at the Marvel Universe in the new miniseries
Bullet Points with J. Michael Straczynski and the upcoming
1985 with Mark Millar, both of which he’s penciling, inking and coloring.

In addition, he’s storyboarding a movie, designing a video game, and doing a series of 50
Star Wars paintings for Del Rey.
At some point, he might find time to sleep.
Bullet Points, chronicling an alternate history of the MU where a chain of events lead to Captain America becoming Iron Man instead, Peter Parker turning into the Hulk, etc., gave Edwards an opportunity to do a project that was more “mainstream” than his last book, the critically-acclaimed
The Question at DC.
“I like that’s it good-old-fashioned comics,” Edwards said of
Bullet Points.

“It doesn’t take itself too seriously. I think, on the surface, some people may think that it’s very serious, and some elements of it are, because it’s about bullets and their kind of butterfly effect on the Marvel Universe, but I like that it works on its own.
“But at the same time, for Marvel fans, especially if they know the real story of these characters that are affected, it’s adding an extra element of fun. And for me, fun is the main factor. I’ve worked on a lot of comics that, frankly, weren’t about fun. I kind of like that it’s just entertaining.
“Right now, as we speak, I’m inking a page with Daredevil, Doctor Doom, Magneto, Kingpin, Professor X, Thor and Namor. I get a chance to draw all these guys, and a lot of them are ones I grew up on, so that’s the most fun part for me.”

Edwards also liked that the project was likely to be collected, unlike
The Question, which he considers his best work for a mainstream publisher.
“I still go to conventions and people say, ‘oh, there was a Question miniseries? You drew that?’” Edwards said.
“That kind of stuff is really frustrating when you put so much of your life into something and have it not really be seen, and also not be collected. I love what Marvel’s doing, with realizing the potential of the trade paperback market and taking advantage of that and getting stuff into bookstores with the collected format.”
The Silk Hope, NC resident became involved with
Bullet Points as part of an exclusive comics deal with Marvel that will run for three years. The five-issue miniseries was completely scripted when Edwards read it.
“This was something I wanted to spend a year on,” Edwards said.

“I’ve been working on it since January. I’m finishing #4 by the end of November, and #5, the last issue, will be done by mid-to-late January.”
Why does Edwards work so far ahead of deadline? “That’s the way it should be!” he laughed.
“It usually takes me ten weeks or so to do a comic book. So when we agreed to me doing exclusive comics with Marvel, it basically came down to me doing five issues for them. So it’s taken me about a year to do that amount of work.”
Edwards said that he enjoyed working on the book’s World War II setting.
“Having been an illustrator for going on 15 years, I have just piles and piles of reference,” Edwards said.

“The one aspect of
Bullet Points that was the easiest for to find reference materials was the WWII stuff, because I draw a lot of that anyway. I have a creator-owned character that takes place right after WWII, I’ve worked on the
Medal of Honor games for EA Games, I’m doing another
Axis & Allies box cover right now for Hasbro. It’s just a part of history that interests me.”
To depict a WWII-era Iron Man at the battle of Guadalcanal, Edwards got a copy of
Essential Iron Man Vol.1 and studied artist Don Heck’s original depiction of the character. Using that visual as a base, he crafted a massive, clunky version of Iron Man that’s one of the first issue’s most memorable visuals.
“All I did was think of this as being in the real world, so when the troops see him for the first time, it’s like, ‘what the hell is that thing?’” Edwards said.
“Also, he had very limited mobility. I think in a lot of the other comics, the metal just goes any which way it wants, and I tried to make it seem like he has a hard time moving around.”
As he mentioned,
Bullet Points isn’t the only project on Edwards’ plate. “While I’ve been working on
Bullet Points, I’ve been doing more game design stuff for EA Games for another
Medal of Honor game and storyboarding a movie called
The Heaven Project that starts shooting next year,” Edwards said.
“It’s directed by John Glenn, he’s a guy I went to school with, and he’s written the new
Warriors movie directed by Tony Scott. He’s written a movie for Spielberg, he’s writing a movie for Sam Raimi, and pretty soon I won’t have to explain who he is to anyone!”

Edwards is also following up his book
Star Wars: The New Essential Chronology with an
Essential guide to the force. He said that working with Lucasfilm has been one of his most fulfilling projects.
“As my wife calls him, ‘Uncle George’ is one of my most loyal clients in way,” Edwards said.
“Of all the licensing stuff that I do,
Star Wars has always been the one project where they gives me the most freedom and we have the most trust. I give them very minimal sketches, they have a good idea of what they’re looking for, and they pretty much know what they’re going to get from me. (George Lucas) usually buys most of my originals from me, which is really nice.
“Like most of us in our mid-thirties, it’s something I grew up on, and now I have two kids that are really into
Star Wars, so I see the new movies as ‘their’
Star Wars, so it’s something I really enjoy doing.”
Edwards works heavily on “style guides,” used to help design merchandise and tie-in materials for major motion pictures. He’s worked on the new
Star Wars trilogy, the
Harry Potter films,
Batman Begins and
Superman Returns.
For these materials to be available in time for the film to come out, Edwards often has to start work before footage has even been shot.
“When I worked on the first
Harry Potter movie, I was working from the script, and they hadn’t even cast the kids yet,” Edwards said.
“I did about 70 pieces, half were ink drawings and half were paintings, and some wound up affecting the movie! I did a painting of the Hogwarts castle, and in the beginning, all they really had was the concept art and a model they did of the castle.
“So when I drew it, I did it with the rocks and the water and the moon at night and all the kids in the boats going to the castle, and then the director (Chris Columbus) went, ‘oh, that’s how it needs to be in the movie.’”
For
Batman Begins, Edwards got to sit in on a literal work-in-progress.

“Me and my best friend John Paul Leon went to England and spent a couple of weeks at Shepperton Studios while they’re building the Bat Cave,” Edwards said.
“We’re sitting there with hard hats on drawing it from life, trying to figure out what it’s going to look like. We knew from reading the script that the Batmobile was going to jump over a ravine and waterfall into the Bat Cave, so we had to imagine that.
“We drew the Batmobile from life; they put a suit on a mannequin, and J.P. spent the whole day drawing it and figuring it out so we could draw it and figuring it out so we could draw it on-model when we got home. Then, eventually we saw the movie, and it’s pretty fun how close we got, where we pretty much went from nothing and the studio has all this art from merchandise and licensing.”
This work in a variety of mediums means that not all of Edwards’ fans know all of his work.
“I have a bunch of fans that only know the Potter stuff, or people that only the Star Wars stuff – especially the Star Wars stuff – and there are people that only know the comic stuff,” Edwards said.
“And there are people I know through animation, from working on
Sinbad for DreamWorks, that only know me from that…there’s a certain amount of crossover, but there are very few people out there that know everything I’ve done.”
But Edwards enjoys the creative challenge of juggling the different projects.
“I tend to get bored if I work on something for too long, and I kind of enjoy having all these things to jump on,” Edwards said.
“It keeps my blood flowing, and if there’s any down time on one thing, for financial reasons, I have something else to do as well. I can do the other things and comics can be the labor of love, because comics are really my favorite thing to work on.”
Once
Bullet Points finishes, Edwards will start work on the long-gestating
1985, a project that, until recently, was intended as a fumetti comic with real “actors” and special effects.
Edwards said that he did not forsee a problem working from the original scripts, and praised Mark Millar’s work on the project.
“He's writing solid and well thought-out scripts that center on realistic people in a fantastic situation,” Edwards said.
“It'll be a fun challenge to tackle the 1985 I remember as a kid, without faking any of the research or time-period. The characterization and personalities in Mark's writing really impressed me.
“The whole project feels like an 80's kids movie like the ones I saw at that age. I was 12 in 1985. I loved movies like
Goonies, Gremlins, The Monster Squad. I devoured comics at that age, like Spider-Man, X-Factor, X-Men, Fantastic Four, and the Avengers. Mark's story brings it all back for me. I can't wait to get started.”