by Vaneta Rogers
As Hollywood continues to draw upon comic books – both the stories and the talent – there are more and more links between the movies we see and the behind-the-scenes work being done on them by artists and writers we know from the comic book world.
I Am Legend, the latest movie based on the 1954 novel of the same name by Richard Matheson that opens this weekend starring Will Smith, has several ties to the comics industry, but one that few people know about is that artist Ron Garney was among those illustrators influencing the way the humanoid creatures at the center of the story were created for film.
Garney, a Marvel-exclusive creator whose art was most recently seen on the “Back in Black” storyline in
Amazing Spider-Man, was approached to work on the film specifically because of his work in comics. And as we found out while talking to him, a gig drawing a handful of costumes turned into much more, including a visit to the set and a possibility for more film work.
Newsarama: How did you hook up with the people making
I Am Legend?
Ron Garney: The costume designer had worked with Moebius way back on
Blade Runner, so he wanted to work with another comics artist on this movie because he wasn't getting the right feel for the characters. And I guess through word of mouth, somebody had mentioned my name. I had done sort of a Moebius riff on my
Silver Surfer work for Marvel years ago. So that's how it came about. And I got an email and phone call from this guy who worked for their art department, and they asked me to send them some stuff, so I did. And I got a call from the costume designer, Michael Kaplan, who wanted to work with me right away. He's done movies like
Se7en, Blade Runner, Miami Vice -- lots of big movies.
NRAMA: What exactly were you hired to do for the film?
RG: I was originally hired to do between four and 10 drawings. They weren't sure how many, but they said it would probably be no more than 10. But once I started drawing, they liked them enough that they wanted more. And it turned out to be about 45 illustrations. It turned into a fairly large contribution.
NRAMA: And it was just costumes? Or was there more to their desire to see your illustrations?
RG: Well, I guess they were having a tough time designing the look of the creatures. They were going to do it live action at first, with these creatures, and everything they filmed, they didn't like the way they looked. And once these illustrations started coming in, it kind of gave them the idea to go CGI with it.
NRAMA: So the way you designed the creatures who were wearing the costumes influenced the way they eventually looked in the movie?
RG: Yeah. I guess the look of these creatures once they were in costume just wasn't working, as far as the live action, and once they saw it illustrated by me and I think another guy, they decided to go computer generated with it so they could control the way they looked and get closer to what we were drawing. And that's why I ended up doing so many more drawings. So while I was hired to do the costume illustrations for the costume designer, he ended up telling me that he brought them to the director. And I ended up meeting the director and going on set and everything. And they told me my illustrations contributed to the final look of the creatures for the movie.
NRAMA: How did you come up with the look for the creatures you drew? Were you given art direction before sitting down to draw them?
RG: I just had pictures of people. It was just people with their heads shaved or what have you, so that I could see the body type and use them as a reference for my sketches of the costumes they would be wearing as live action actors in costume. But then, we were talking about what the creatures might look like, so I just started illustrating them so the costume designer would have a feel for their look -- their coloration, the way their veins might show in their skin, their teeth rotting -- and through that, we came up with a look for the illustrations. And with the movie, they went further and made them even more strange looking. And my illustrations helped get them started down that path.
NRAMA: What was the process like for you? Did you actually see the costumes you were drawing before you illustrated them? And how did you communicate with the costume designer?
RG: I would go into New York, and I would go in the studio with Michael. And he had racks of hundreds of costumes and accessories and things. And he had assistants who would call around to shops all over New York, and he had ideas about how he wanted costumes to look. He'd talk to me about what he wanted it to look like and pull something off his rack, and I'd start illustrating it. He would say something like, "What if we had a guy dressed in this?" or "A girl dressed in that?" And he'd mix and match things until he came up with what he wanted. So I would illustrate the creatures with these costumes on them.
NRAMA: You keep talking about illustrating the creatures, but did you do any illustrations of the costumes for Will Smith's character?
RG: I did. I did Will Smith's costumes and illustrated him. I illustrated Alice Braga too, who is also in the film. So I had illustrations of them. But primarily, it was the creatures.
NRAMA: You said you ended up meeting the director and going on set. What was that experience like, and did you meet any of the actors as well?
RG: I did. I met Will Smith. And actually, that was a great experience, getting to be on the set. I went to the movie set and got to sit behind the camera with the director, Francis Lawrence, who also directed
Constantine. I talked to him, and I got to see the dailies. And I got to meet Will Smith, and he was great. He walked right over and shook my hand, and said welcome to the team. You know, I just sat there and watched the shoot. I also got to go to the wrap party, and I met Will's wife, and brought my wife there (my very pregnant wife at the time), and it was a great experience.
NRAMA: It's interesting to hear that you were hired for the movie specifically because of your comic book experience. What did other people on the film think when you told them you worked on comic books? Were Hollywood people like Will Smith pretty open to you when they found out what you do for a living?
RG: Oh yeah. Will Smith, I believe, had bought a couple comic book properties. I brought copies of comic books for his son – some Spider-Man work I'd done – and he was very grateful. And you know, it's such a big industry trend now for movies to tap into the comic book world, so everyone was pretty familiar with the industry and what my job was, especially since I was doing Spider-Man. It might have been a little different if I was on a comic they'd never heard of, but since I was doing Spider-Man at the time, they were probably a little more responsive to it.
NRAMA: Did you read the
I Am Legend novel?
RG: Well, I haven't. I probably shouldn't admit that. But I know the story and that it was written by Richard Matheson, who had stories adapted for
Twilight Zone. I know it has a strong cult following, that book. But I saw
Omega Man years ago, starring Charlton Heston. It was also based on the book, so it was the same story, although it was a little hokier. [laughs] This is another version of that, but much better. I think people want to see a movie that is truer to the book than the
Omega Man was, and I think those people will be pleasantly surprised.
NRAMA: Do you think you'll be doing more movie work down the road?
RG: Yeah. I was talking to the costume designer not long ago. It's difficult because he's primarily out in L.A., and I'm on the east coast. And you have to become part of a union wherever you go. And because of my Marvel work and everything else, it's just a matter of making time to work with him in person. It's tough to do over the internet because there's a real collaboration that has to happen there. So I'd have to fly out there, and it's tough to fit into my schedule. He's doing Star Trek now, I believe, and it just wouldn't have been feasible for me to work on that. But there is an opportunity for me to do more movies with him in the future, and I'd like to do it again. It was a great experience, creatively, but also just a lot of fun.
NRAMA: Before you go, can we talk comics? As we get closer to the beginning of your story arc on
Wolverine with
writer Jason Aaron, is there anything you can tell us about the story and your work on it?
RG: I can't say very much because it ties into some other things that are happening with
Wolverine. But I can tell you that I'm really enjoying it. I'm on my third issue of a four-issue stint. I think people are going to really enjoy this story. Jason has an interesting way of writing. The story kind of jumps around a little, but it really works. I can't say much more that that right now, but people will definitely want to check it out.