by Chris Arrant
You may have seen it online, or in a preview issue recently put out.
Streets of Glory is its name, and what it is … well, it's a western miniseries by Garth Ennis from Avatar.
Ennis is no stranger to western influences, wearing it proudly on such titles as
Preacher and
Just a Pilgrim. But in the upcoming miniseries
Streets of Glory, he goes full-on cowboy, six shooters in holsters and all, with artist Mike Wolfer.
Streets of Glory takes place a year before the turn of the century, 1899, in the high country of Montana. The lead character is one Joseph Dunn, whom Ennis has described as part Clint Eastwood and part Tommy Lee Jones from
Lonesome Dove. His name is one oft spoken in his day and age, but Dunn has no interest in the weight of his name… only doing what he does.
But he's been away from Montana for nigh on 15 years, and any memory of him as faded in the minds of the people that once knew him. Now that he's back, he stands out as a last bastion of an era quickly fading. With the turn of the century coming up, the age of the classic cowboy was coming to a close. But Joe Dunn's still kicking, and has a job to do.
Newsarama: First of all, Garth – why a western?
Garth Ennis: Because I love them. Westerns are the earliest movies I remember watching, the first genre I can recall being completely fascinated by.
NRAMA: According to the previews from Avatar,
Streets of Glory centers around a gunslinger and ex-Cavalry man Joseph Dunn. Can you tell us about him, and why he does what he does?
GE: We meet Dunn towards the end of his life, when most of his battles and adventures are behind him. Once he was an important man; now he keeps going because he has nothing else to do. Until, that is, he gets word of an old love in the little Montana town of Gladback, and goes in search of what he reckons will be his last chance at happiness.
When it comes to violence, Dunn is something of a master, both at the tactical level and in the heat of the moment. As a human being, however, he's not exactly what you'd call fully rounded.
NRAMA: Tell us about the town of Gladback. What's it like?
GE: A dull little dump in the process of becoming more civilised. The more extreme aspects of life on the frontier have probably passed this place by- until our story gets going, that is.
NRAMA: The series takes place in the fading edge of the 19th century, and Dunn represents the type of person that is dying out as the world comes into the modern age. How does Dunn fit into 1899, and what do you think predicated the death of his kind?
GE: He doesn't really fit anymore at all, which is one of the points of the story. He was a vital, necessary figure when the west was being conquered, when the frontier was being carved out of the wilderness. Now he's aimless, adrift. But, as the people of Gladback will discover, civilisation will only take you so far. Sometimes you need a man like Dunn to protect you from the dangers still lurking out in the wild- and from the horrors that civilisation itself brings with it.
I'd say people like Dunn died out because of technology, which helped to settle the country and- most of all- establish proper communications within it. Trains meant you could move men and supplies faster. Word spread quicker. When it came to gunmen, the outlaws found it harder to hide, and the good guys found themselves becoming increasingly irrelevant.
NRAMA: This isn't your first dalliance with the Wild West genre. What' makes you come back to it again, and what are your earliest memories of it as a fan?
GE: My first memories of the genre would be watching John Wayne movies with my Grandfather, probably at the age of 3 or 4.
Streets of Glory #1 (of 6) is scheduled for release in October 2007 at a retail price of $3.99. For more information, visit www.avatarpress.com.





