by Vaneta Rogers
When BOOM! Studios announced at San Diego's
Comic-Con International that Mark Waid would become the new Editor-in-Chief of the company beginning Aug. 1, people in the industry weren't quite as surprised as fans.
Waid hasn't exactly hidden his desire to work in an editorial capacity, and with his DC exclusive contract expiring today and his existing association with the executives at BOOM!, his move to this position may be unexpected, but not alarming.
Except, of course, for the readers of Waid's
Brave and the Bold and new
Flash series for DC. Color them shocked.
But in a
press release provided by BOOM! Studios when the company made the announcement, Waid dispelled the fears of his fans by announcing that he has every intention of fulfilling his commitments and continuing to write his existing comics for DC.
And as fans started to ask questions about BOOM! Studios and started paying attention to their
panel coverage, they discovered that BOOM! isn't exactly some new upstart "nobody" in the comics industry. Not only has the company landed a surprising number of movie deals for their series in a short amount of time, but they've attracted some well-known talent like Keith Giffen and Steve Niles, and acquired the rights to properties like the
Warhammer miniatures game and
Godfather movies.

Add to that the early rave reviews of Waid's first writing project with the company,
Potter's Field (
reviewed on Newsarama last month), and the reasons behind Waid's move to BOOM! Studios become a little less hazy.
Yet instead of guessing at what attracted Mark Waid to the E-i-C position at BOOM! Studios, Newsarama talked to Waid himself to find out his perspective on the deal - and to grasp for more guarantees that this doesn't mean he's walking away from the superhero comics that so many of his fans love.
Newsarama: E-i-C of BOOM! Studios? How did this come about, Mark?
Mark Waid: Well, you know, I've known Ross [Richie] and Andy [Cosby], the founders of BOOM!, for years and years and years. We've been talking about doing comics related stuff in the past. And a few years ago, Ross talked about wanting to start up his own comics company, so I gave him a little seed money, patted him on the head and sent him on his way because I thought it was adorable [laughs], and I said, 'Call me when the money runs out and we'll go do something else.' And instead, he turned it into this huge thing. He turned BOOM! into a company that is making deals right and left and is achieving market penetration not just in comics shops, but in bookstores and Hollywood in general. What's amazing is that they're really on the upswing with no end in sight. And I just thought, it's time to get involved.
NRAMA: Well, I heard the reaction from your mainstream comics fans in San Diego when the press release hit the web. The people who don't read anything but comics from the big two publishers were saying, BOOM! who??
MW: Sure, exactly.
NRAMA: But you're saying the company is making waves in the industry in other areas that mainstream comic shop fans might not be able to see?
MW: Yeah. That's just it. Look, nobody's fooling anybody. We're not out to displace Marvel and DC comics from the front of the Diamond catalog next month. That's not going to happen. But at the same time, it's a multimedia company. It's not just a matter of how many thousand extra copies of
Zombie Tales can we move in the direct market -- which would be great -- but it's more important to get the material out in other places. We're exploring the online stuff, exploring the graphic novel market, and other outlets. They really do have a clear vision of how they want to expand into the comics market and expand into other markets, and what I can bring to the table is that I've got editorial experience to make sure the material we put out there is really good and is of a certain level of craft.
NRAMA: So you're talking about all these outlets -- are you going to be involved in all those areas? Not just the direct market, but the online side and the book market side as well?
MW: A little bit of everything. My first priority is to work with the writers, artists, colorists and letterers. Not only in comics but in online stuff, on licensed stuff, on whatever else we're working on. And we'll worry about that as our front line, just making sure the material is really good. But beyond that, I'm also one of the few people on the BOOM! board of directors, so they're counting on me being able to bring what I've learned in years and years of all these different companies and all these different levels of experience to try to help guide the company with some sort of vision for the future as well.
NRAMA: Speaking of all these different companies, it's hard to ignore that you've done this before, Mark. There was Acclaim Comics and Gorilla and CrossGen. You've done the "upstart companies" thing, and not always with a great amount of success. What would you say to people who ask, “Mark! Is this a trend with you?”
MW: I know! [laughs] Four different jobs in 13 years? What a rebel! I know!!
NRAMA: [laughs] Okay, okay, good point.
MW: You know, I was prepared for the fact -- and sure enough, it happened pretty quickly -- that people would come up and say, "Well gee, I sure hope this experience is better for you than CrossGen was." In which case, my answer is that I've been at BOOM! longer than an hour and a half and still haven't been screamed at by some insane multi-millionaire publisher. So I figure, I'm already ahead of the game. [laughs]
NRAMA: Well, you've got to think you learned something from that experience as well as the others -- both from the successes and the failures, finding out what worked and what didn't work.
MW: That's exactly it. While CrossGen didn't work out for me, it doesn't take Erwin Rommel to look back at the battlefield and say, it didn't work out for
anybody. It wasn't like it was a problem I particularly had.
I can apply a lot of the things I learned there to this job -- about working with vendors, about working directly with creative people. And I think the big lesson that I brought out of CrossGen, pursuant to the actual creation of comics, is that when you're dealing with creative people in an editorial capacity, your first and foremost job is to know what it is that your creative people want, and to try to fulfill their needs in service of the larger story. Some guys are there for a big page rate -- okay, that's good to know. Some pencilers don't care if they get a big page rate as long as they get the pages from the inker -- okay, that's good to know. The colorist just wants the pages on time and doesn't want to work weekends. Or whatever. All of these things are important factors. And while you can't be loved by everyone who works for you -- and that's not the goal; the goal is to get out good stories -- you're going to get the best results if you're not screaming at people. You're going to get the best results from people if you're working together toward a common vision.
NRAMA: And do you believe your efforts guiding people toward a common vision will, theoretically, lead to growth for BOOM!? And more specifically, attract new talent as well as some of your old friends who know that you're able to do those things?
MW: I think so. I mean, I've already attracted a lot of existing talent, which I'm very flattered by. My inbox was filled with congratulatory messages when the announcement was made. And connections have been made with guys whom I've always wanted to work with, or guys whom I've worked with in the past and wanted to continue to work with. We're not in the position at this moment to name any names, but believe me, I've got a really big Rolodex. And while nobody's interested in raiding other companies -- I'm not interested in doing that -- if you've got creator-owned stuff you want to do, or if you've got an itch to work outside the majors, then by all means, let's talk.
NRAMA: And that itch to work outside the majors, is that something you have as well?
MW: Well ...
NRAMA: We read
Empire, Mark, and it was good.
MW: Thank you.
NRAMA: And I know you can't do more of
Empire at BOOM! because DC owns the rights to it, but I'm sure your fans would love to see more of those kinds of stories from you, and
Potter's Field certainly seems to fit that bill.
MW: Well, I've always been fairly unique in that I've made it pretty clear that -- unlike some of my contemporaries and peers -- I am here for the characters as much as I am for the medium. Meaning, I'm one of the few people who actually, in the past, has enjoyed working on the iconic characters probably more than I have on my own creator-owned stuff. It's not hard to back that up by pointing to the fact that my creator-owned comics number so few that you can count them on two hands. That said, I've got a lot of properties that have been sitting here ready to be developed, and this is the time. Getting to a certain point in your life and no longer feeling like your primary job should be Green Lantern's caretaker -- or whatever -- is not the worst thing in the world.
NRAMA: But, you'll still be working on
Brave and the Bold and
The Flash, right? Don't scare us like that.
MW: This doesn't change that. The deal with BOOM! is not exclusive. Ross and Andy are very smart -- they knew without even having to ask. There are two reasons why it makes sense for me to continue working on those types of comics: As long as I can still dabble in Marvel and DC stuff, that scratches an itch that BOOM! can't. [laughs] That sounds terrible, but you know what I mean.
Like I said before, I enjoy working with those characters, so they knew I'd want to continue doing that. But second, it is important to remind people that I can still fulfill my other commitments and still work with other characters because we don't want this announcement to be about me
leaving somewhere else, but instead the announcement should be about me joining BOOM! Studios. That's what the focus of this announcement should be about.
I have every intention of fulfilling my commitment at DC, and I've been talking to Marvel about what I can do there. And I don't anticipate that any of that will change.
NRAMA: There was already a rumor that you might leave
Flash after only a couple issues, and this announcement feeds that fire, you know.
MW: Look, this was part of the deal from the beginning -- that I keep doing these comics. I want to keep doing
Brave and the Bold. I want to keep doing
Flash. As far as how long, we'll see what happens, but I'm committed to them right now.
NRAMA: I don't think you can make it much clearer than that.
MW: But you know, I do want to reiterate something I said in the video we released, which apparently has no audio...
NRAMA: [laughs] I tried to hear what you were saying in that, Mark. I really tried.
MW: [laughs] I know! And if you turn the audio all the way up and put the speaker right on your ear, you can kind of hear it.
But what I want to say again is that a huge part of the attraction here was that these guys love comics. Andy and Ross
love comics. They're not comics guys trying to break into Hollywood. They're already
in Hollywood. Andy created
Eureka, which is Sci-Fi's highest rated series ever, even higher than
Battlestar. Ross has turned BOOM! into a major market presence in just a few years. They're not looking to break in -- they're here.
But they love comics. And I don't think I have to show anybody my resume to prove that I love comics too, and I'm not going to put up with guys that don't. I'm not interested in joining forces with guys who don't love comics as much as I do. So I'm here to tell you, they love comics, I love comics .. it's a good marriage.