by Daniel Robert Epstein
In the late 70’s Marv Wolfman was, along with creators like Roy Thomas and Steve Englehart, one of the key writers at Marvel Comics, after Stan Lee lessened his output. That’s why it is perfectly appropriate for Wolfman and Lee to team up again on
The Condor, the latest animated film from POW Entertainment.
Voiced by Wilmer Valderrama, The Condor is the story of skateboarding champ Tony Valdez. Tony’s parents own a robotics corporation that is working on experimental nanotechnology. Someone is using that technology to create mindless zombies which cripple Tony and murder his parents. Tony, calling himself The Condor, uses a special set of leg braces and a souped up skateboard to catch his parent’s killers.
Aside from
The Condor, currently, Wolfman is working on a number of high profile DC projects; his
Homeland: The Illustrated History of the State of Israel has come out recently, and he’s finished a number of drafts of the upcoming animated
Teen Titans: The Judas Contract film.
We spoke with him after he returned from a trip to Australia.
Newsarama: How was your Australia trip?
Marv Wolfman: It was really good trip.
NRAMA: Were you at a Con?
MW: Yeah, first time I’ve ever been there so it was a lot of fun.
NRAMA: How was the Con?
MW: It was a good Con. It wasn’t as big as San Diego most certainly, but it’s a good medium sized Con for this country and a large one for them. It’s a country the size of the United States but it only has like 25 million people.
NRAMA: So was it Stan [Lee] that brought you into
The Condor?
MW: Yes. We’ve been friends since we met in 1970 or ‘71 and certainly in 1972 when I started to work at Marvel. I’ve worked for most of the companies Stan’s been involved with in one way or the other, whether it’s Stan Lee Media, Excelsior Comics and now with POW Entertainment.
NRAMA: I interviewed Scott Lobdell last month about
Mosaic. He said that he and Stan actually worked together on the script. Was it the same with you?
MW: Yes. What happens is that Stan had a rough idea of what he wanted for the movie, gave it to me, I worked out a premise, came up with the characters, developed them and we worked together until the script formed. Then I went off and did the script myself and it went through the regular process that animated movies do.
NRAMA: Was Condor always going to be a Latino character, or did that happen once Wilmer came in?
MW: It was from day one a Latino character.
NRAMA: Did you have to do research for the script?
MW: I had to do research on skateboarding because I’m not a skateboarder. I read a lot of books, saw a lot of instructional videos so I would be able to get some of my terminology correct. You do an awful lot of research that does not get into the final film because of the way stuff is done but it helps. I also spoke with a lot of Latinos of that age so I had a sense of what somebody of that specific age would think about family and other things. So I interviewed and spoke with a number of people.
NRAMA: You’ve worked on a lot of cartoons. Was the process of creating the Condor much different than creating half hour cartoons?
MW: Yeah, because a half an hour cartoon, which is actually 22 minutes, is pretty much a rough story. You’re trying to develop as much as you can, you try to give as much characterization and work it out. But in a long form movie, it takes a lot more plot because it’s like doing a three-parter in terms of a cartoon show. The middle act of anything is the hardest, but in a 22 minute episode, you can move through the middle act pretty quickly. In this, the middle act is half the film because the first act and the third act are always the shortest in a film. A film is much harder than either doing three episodes of a show but it’s the equivalent of that. The pacing is very different. In three half hour shows, you’re essentially doing a beginning, middle and an end and each episode has to work on its own. In a movie, the whole thing has to flow consistently and keep pushing you forward without a stop.
NRAMA: Was it Stan’s idea to not give Condor any real superpowers?
MW: Stan, from day one, always had the fact that he was more mechanically augmented than power augmented.
NRAMA: Were there characters that either you or Stan had worked on in the past that you were using as touchstones for Condor?
MW: No, there was nothing like it. There’re certainly no skateboarding characters like that. I think the idea of the Latino family being a very wealthy family was a good notion because so often in cartoons when you use people who are not whitebread characters, they tend not to be in positions of power. So I think it is really good to show that. I think that every time you create a role model character, even if you’re just trying to tell a good story, it becomes important.
NRAMA: Scott Lobdell told me that there was a scene added to
Mosaic after he was done that he had nothing to do with. Was there anything like that in
Condor?
MW: Not totally. What happened was that since we were doing this before we had a director in place, the script was something like 110 pages. A cartoon of this size really should be about 80 pages. What happened was that a lot of the ending had to be compacted and redone to fit the time limit of the story. All the movies that followed, that Stan worked on, were done to the correct size so they flowed a little bit better before it got to animation. When you do animated movies, the script only informs the director of the choices and that’s sort of what happened here. So nothing was added that wasn’t in one form or another in the original script. I’d say it’s about 85% what I did originally, which is a phenomenal percentage for an animated movie. Usually in animated movies, a small percentage of what the writer does gets in there. I think they must have liked it but they had to restructure some of the stuff at the end so that it was about 15 minutes shorter than the script originally indicated but didn’t lose anything of value.
NRAMA: The movie can safely be called PG-13, was that what you were going for?
MW: The movie was always a PG-13 movie from the day I got it and the idea was that this wasn’t for kids. The thing that we were trying to do was make stories for almost the age group of the character. I’d say 18 to 25 and older as well. But it was not meant for kids and we definitely wanted that indicated clearly. In Japan, there are cartoons meant for kids, there are cartoons meant for teenagers, there’s cartoons meant for adults. Animation in the US has primarily been for kids and it is nice that they’ve started to do cartoons meant for older viewers.
I think it’s a really nice fun character and I’d like to see more, not only of The Condor but more minority characters in comics. About four or five years ago I wrote
Crisis #4 ½ and all the DC characters on that were minority characters. I think we need that for all people because you have no idea how many of my friends told me how much it meant to them as a kid to see a black hero like Blade in the comics. Now I didn’t do it for that reason, I did it because I felt “Why wouldn’t there be one?” I don’t think you think about it until somebody comes up and tells you that. I get an awful lot of emails now that I have a website from people who tell me things like that. The work does have an effect after you send it out. I think Stan and Gil Champion of POW Entertainment are correct to be doing films that use people other than the standard white hero. I just have no idea why nobody has done it before.
NRAMA: Did you think of the female Asian character of Valeria in Condor [voiced by Mary Elizabeth McGlynn] as a dragon lady?
MW: No because if she was white then you could say “Well you’re doing a white versus Hispanic.” I never even thought of that in the slightest. I was just thinking of a villainous female character and I’ve written tons of them from the Black Cat on. I think sometimes we get a little bit too tied in with “Well if you do this, this person’s going to get offended.” I did among the very first black heroes with Blade and later with Cyborg but I also did one of the very first black villains in Nova named the Condor strangely enough. I think if you start saying that one people have to be good or bad because that’s the way it should be, it’s obviously wrong. People are good or bad no matter what type of people they are and until you said it, I never even thought of her in the dragon lady capacity. I just thought of her as the bad guy for the story. Point of fact, the real bad guy for the story is the white businessman so she was sort of the Oddjob character to Goldfinger in many ways. But I didn’t think of her by race, I just thought of her as real sexy.
NRAMA: Are you still working on the
Teen Titans: The Judas Contract cartoon?
MW: I just finished it.
NRAMA: How many drafts did you do?
MW: Two drafts and a polish. I’m waiting for notes on the current draft and if there are any, we’ll make some last minute notes. I’m not sure who the director is at the moment but I am sure he will have some notes. Animation is a continuing process until the film is actually out. I’m hoping that with
The Judas Contract that it maintains itself that way. I’m very pleased with that and I learned an awful lot on The Condor in terms of pacing.
NRAMA: How close is it to the original comics?
MW: The original comics were a year and a half long storyline ending in the five-part Judas Contract story and
The Judas Contract movie is 72 minutes. So we had to make a lot of changes in terms of secondary plot. The main thrust of the story is 100% identical. It’s stronger in some places than we were able to do in 1985 because it’s now 2007 so we were able to take certain characters make them stronger than we had before. We made some small changes to simplify the story like we don’t have Jericho in there.
NRAMA: Why?
MW: Jericho comes in, in the next to last storyline issue in the original comics. In the last seven minutes of a cartoon you just can’t have a brand new character coming in and expect to give him the type of development that we could do in an ongoing comic. We didn’t get much development with Jericho in the original comic because he doesn’t speak. But the fact that he continued gave him that ongoing development. We had to eliminate that part of it, but that meant giving more to the actual Titans themselves. So we have more with Starfire, Wonder Girl and Cyborg than we were able to do in the original because we were able to play with them a little bit more. The story was always about Changeling, Nightwing, and Terra.
NRAMA: Is it connected to the Cartoon Network version of Teen Titans?
MW: No, this has nothing to do with that. This is an adult version. It’s a very strong PG-13 based on the comic, not the cartoon show.
NRAMA: Do you suspect it will be less anime influenced?
MW: I don’t believe art designs have been done but what I’ve always been told was that this was going to be done straight. But I loved the Cartoon Network version of “The Judas Contract”. I thought for a show aimed at eight year olds, they did a story that an adult could watch and not at all be insulted by. We are aiming for a PG-13 audience so hopefully we’re going to be able to do all the emotion that they did and more, but also make it closer to the original comic.
NRAMA: Is George Perez involved in any capacity?
MW: He was originally going to be art designer for it but he is so busy that he’s not going to be able to. But I believe we’re still going to be using his design from the comic as the basis.
NRAMA: I want to see Deathstroke in a solo PG-13 or R-rated cartoon. When we did an interview a few years ago, you’d told me you’d love to see that as well.
MW: Deathstroke is one of my favorite characters that I’ve ever done. I’d love to see that. Certainly this is a PG-13 cartoon and we handled him straight. But his role is different than I would do if it was a Deathstroke story by itself because his role in the original storyline was more of a villain than as a conflicted character. The Judas Contract was a culmination of four and a half years of story with Deathstroke. He’s pretty much like he was in the original plus we’ve given him a couple of shades of gray in the story as well, which he always had in my original version. He was never a villain per say, he was someone who took on a job because his son died in the midst of doing it and he was obliged to pick it up from his son. He’s out to do something but it was not his mission originally and that’s always what the original story was and certainly what this story is. We keep that element in the film.
NRAMA: You and I spoke years ago right before your episodes of
Teen Titans aired. At the time you had said about you and Len Wein, “Marvel and DC both don’t seem to be interested in working with any of us.” That’s obviously changed.
MW: Yes there are all new people there who seem to be very open to working with all sorts of people and I’m very grateful because I’ve been having a lot of fun with Nightwing.
NRAMA: Was it just a regime change that caused that?
MW: What happened was that Geoff Johns asked me to do a Titans story and then [Executive Editor of the DC Universe] Dan Didio felt that I should be involved with
Infinite Crisis because of my work on the first
Crisis so he gave me a story to do. They really liked what they saw.
After 1985 I went into a long writer’s block and I think it took something like the
Infinite Crisis story for people to see that I’ve been out of the block for a long time. But I had purposely pulled back on doing comics. I wanted to be refreshed. I had done comics for so long. I never stopped but I didn’t want to do it regularly for a while. I wanted to get away and see what was going on. When you do something without stopping, sometimes you get into rote. When you also go through a writer’s block at the same time, you go to total professionalism rather than inspiration. I think what I needed to do was get away for a few years and see what was happening in comics, really read what was going on in comics and not go on what I had been doing before. The
Infinite Crisis and
Teen Titans came just at a time when I had just done several issues of a thing for Devil’s Due and really got excited about doing superhero comics again. They got me just at the point that I wanted to come back and see what I could do today with a different style and a different attitude towards the work and they liked what they saw. So everything timed out really wonderfully and based on the
Infinite Crisis and the
Teen Titans, they asked me to do
Nightwing and the
Raven miniseries and something else that I can’t talk about.
NRAMA: In terms of your other recent work, let’s talk about
Homeland: The Illustrated History of the State of Israel. It’s a fantastic book, how did it come together?
MW: It’s a really great project that if you asked me about it six months ago, I would have said “Argh,” because it was so much work. It was the hardest thing I’ve ever done. I was given an outline of the history of Israel for 4,000 years and I had to do all the research as well as the writing. So it was a very difficult assignment. But once it was printed I could step back and look at it and it’s great.
What happened was right after
Crisis on Infinite Earths I did a book called
History of the DC Universe with George Perez. It was like a graphic retelling of all of DC’s history. [Nachshon Press Executive Editor] Bill Rubin, who was younger at the time, read it and it stuck with him. Now he’s in his position with the Chicago Jewish Federation and he still loves comics so he thought that would be a great way of doing a real history, not just a fictional history. He contacted Mario Ruiz, the artist, who has done several religious comic books and they contacted me as a writer for it. I thought it would be really a lot of fun. I didn’t know how hard it would be, but as I say, it was one of those projects that while you’re doing it, you need every minute because it’s so hard. But once you’re done and you see this is really an incredibly worthwhile project.
Check out the official website for The Condor http://www.condorthemovie.com , Homeland can be found at Amazon.com, and other bookstores.