by Benjamin Ong Pang Kean
The Eisner Award-winning team that brought you
Top Ten, writer Alan Moore and artist Gene Ha, reunites for
Top Ten: The Forty-Niners, an original hardcover graphic novel that delves into the past, revealing the origins of Neopolis and the first officers of Top Ten in May.
Created as part of Moore’s America’s Best Comics line,
Top Ten is set in Neopolis - a modern metropolis with a citizenry made up exclusively of super beings. In a city where everyone is blessed with powers, it takes a unique and powerful police force to protect and serve. The extremely diverse officers of Precinct Ten include an armored and talking dog, a genetically engineered "perfect woman," a high tech cowboy, an indestructible man, and a rookie with a toy box full of "helpers." Individually, they are unique personalities, together they are Neopolis' finest.
Already, though, there’s a sense of nostalgia for fans of the property, as
The Forty-Niners will be Moore and Ha’s last go at the world of
Top Ten for the foreseeable future.
However – like other ABC titles and characters, just because Moore and Ha are moving on, that doesn’t mean
Top Ten is done.
Moore and Ha's multi-Eisner Award-winning homage to police dramas and old science-fiction tales continues in August, courtesy of sci-fi writer Paul Di Filippo and legendary artist Jerry Ordway, in
Top Ten: Beyond The Farthest Precinct, a five-issue miniseries that tells the next chapter in the lives of Smax, Toybox, King Peacock, Joe Pi and the rest of Neopolis's finest.
We caught up with Di Filippo for more on the story.
Newsarama: How did you come to work on the sequel to Alan Moore/Gene Ha's
Top Ten?
Paul Di Filippo: Never underestimate the power of being in the right place at the right time.
For a few years now, I had been wanting to try my hand at scripting stories in the comics medium that I love so much. A few abortive efforts, such as a script for the online
Matrix comics that was almost produced, left me tantalizingly close. But I realized that some kind of more personal connection with an editor was necessary to clear the final hurdle.
I had established an e-mail correspondence with Warren Ellis, who knew my name from my work in the SF field. He was magnificently kind, and, at my request, recommended me to Scott Dunbier, at Wildstorm/ABC. Coincidentally, Scott had just asked Harlan Ellison for the name of a writer who could tackle the
Top 10 sequel. Harlan recommended me as well, without any prior consultation. Scott must have felt that juju forces of synchronicity were at work, and he now had no choice but to offer me the assignment!
NRAMA: So – that said, you’re new to the comics audience, but what've you written before this?
PDF: I made my first professional sale in the SF field while still in college, in 1977. Since then, I've sold well over a hundred stories, and have fourteen books in print. Mostly SF, Fantasy and Horror, but also a mystery or two.
NRAMA: What's your background in comics?
PDF: I read my first comic at age five, a
Mighty Mouse adventure that sent my brain reeling, as our tailed and large-eared hero journeyed on a thrilling interstellar voyage. For the next seven years or so, I devoured the then-current Silver Age masterpieces from both Marvel and DC. Discovering prose SF around age 12, I abruptly and mysteriously left comics behind me, more to allow myself to focus my limited reading time and limited allowance on paperbacks than out of any new "mature" disdain for comics. About ten years ago, I began to be seduced back into the field by such items as the Kitchen Sink
Spirit reprints,
Hate,
Love and Rockets and
Eightball. Nowadays, the mania is in full resurgence, and I currently read almost every title the major houses produce, as well as a variety of alternative books.
NRAMA: Moving back to
Top Ten: Beyond The Farthest Precinct, how is this tied to Moore/Ha's
Top Ten and Moore/Zander Cannon's
Smax five-parter?
PDF: I used the first two series as my Bible, respectful of the immense work Alan Moore and Gene Ha put into the development of this world. Continuity is fully preserved and extended. I elaborated on the topography of the city and its history, hopefully opening up new dimensions for further tales. My story begins some five years after the events of the
Smax sequel, which itself occurred in story-time immediately after the close of the twelve-parter.
NRAMA: For those who missed it the first time, what happened in
Smax that will lead to your story,
Beyond The Farthest Precinct?
PDF: The major fallout from the
Smax miniseries is that, after an adventure back on his native plane, Smax has returned to the Top 10 dimension with his sister, Rexa, and they have set up housekeeping as lovers. Such a relationship is natural in Smax's home dimension, but it raises a few eyebrows back among his co-workers. Also, Smax's old bachelor setup -- a crummy trailer home -- is not suitable any longer, and he's out house-hunting in my book.
NRAMA: For you, what were some of the major highlights in the first Alan Moore/Gene Ha 12-parter?
PDF: In the original series, we were introduced to an ensemble of cops, all superpowered, who patrolled a city whose inhabitants were also all gifted with various super-abilities, both high and low. We saw the cops deal with everything from mutant hookers to back-talking robots to domestic squabbles to feisty godlings to a drug-crazed Police Commissioner who nearly destroyed the precinct. Moore and Ha's genius lay in the perfect blend of mundane and heroic concerns, a mix I've tried to maintain. Also, several dangling threads from the first book -- such as the exact nature of The Rumor -- are picked up and untangled in my sequel.
NRAMA: In terms of characters, who else will be appearing in the sequel?
PDF: All of the cast from the original series will be back, even the deceased Girl One! As well, I introduce several new cops who, hopefully, can stand up in colorfulness to the veterans.
NRAMA: What's it like working with Jerry Ordway?
PDF: We're still in the very early stages of our collaboration, but so far it's been immensely rewarding. Jerry is a masterful artist, and I'm relying on him to flesh out my visions with his typical style and skill.
NRAMA: What's next for you?
PDF: I've done a two-part Batman tale for Joey Cavalieri at
Legends of the Dark Knight, which will appear sometime down the road. It was a privilege to work with both Joey and Batman. As a kid hypnotically absorbing the whole Batman mythos, I never imagined in my wildest dreams that someday I would be guiding him through an adventure. My experiences so far in this field have shown me that the intersection of hope and reality is sometimes more fantastical than we often dare to imagine.