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MattBrady
08-20-2007, 06:28 AM
<img src="http://www.newsarama.com/WriteWrong/writewrong-final_t.jpg" align="right"><i>by Dirk Manning</i>

Comic book artist Mike Wieringo died last weekend.

Mike Wieringo will never touch a pencil, pen or marker to a blank piece of paper again.

The world will never again see a new drawing, sketch or piece of artwork brought into the world by his hand.

A week later I’m still reeling over this fact.

While the field of work comic book creators is a small one, I didn’t know “Ringo.” Heck, truth be told I never even met the guy.

The only time I even crossed paths with him was <a href=http://forum.newsarama.com/showthread.php?t=75927>back at Heroes Con ’06</a> at the end of the last day when Stacie and I were packing-up to leave, but even then I never actually approached the guy.

You see… I felt I didn’t have too. Guys like that are “supposed” to live long, long lives… much longer than the one allotted to him.

Even before I received word of his passing I’ve always remembered the first time I saw Ringo. He was standing several tables down and was talking to another professional. He had short silver hair, incredibly bright eyes and a large smile on his face.

I’ve always remembered the moment because he looked <i>exactly</i> like the artwork he drew. More specifically, he looked like he himself was one of his own drawings that had somehow leapt to life like some sort of four-color Pinocchio.

(This moment lives in my mind so vividly because it solidified my hypothesis that when most established comicbook artists (artists whose styles have finally “firmed-up” and finished the most gratuitous stages of artistic evolution) draw people that look like themselves. Want more proof? Compare photographs of any number of superstar comicbook artists such as John Cassaday, Frank Quietly, Glenn Fabry, Steve Dillon, or Ringo himself to their illustrations/depictions of people… and prepare to be amazed. Not that it’s surprising, per say, just amazing: after all, isn’t the creation of art (of any form) the ultimate expression of ego?)

Regardless, that was then and this is now… and now Ringo is gone from this world forever. On a personal level, I’m especially saddened by this because he’s one of the few artists whose work I’ve always truly <i>enjoyed</i>.

Not liked… nor loved… but <i>enjoyed</i>.

Ringo’s art always made me smile. His artwork was vibrant and vivid and alive and deceptively complex in its seeming simplicity. More than that, though, when Ringo drew comicbooks his artwork depicted people that truly seemed… again, at the risk of sounding redundant, <i>alive</i> on the page in a way that still – even in his passing – dwarfs the attempts of 99% of his peers. (In fact, I honestly can’t think of anyone who drew “living” characters better than Ringo.)

In my last column I spoke about my sketchbook collection, and Ringo was one of those guys I hoped to one day talk to about commissioning a sketch from, but I waited too long and now his contribution to the book will be only in his noticeable absence.

There’s a lesson here, my friends, and it’s this: <i><b>Time waits for no one.</i></b>

When I first approached <b>Newsarama</b> about writing the <b>“Write or Wrong”</b> series of columns, I had a list of topics and ideas I wanted to touch on… and one of the columns I’d been sitting on for a while now was what I intended to be a more humorous column about “Time Killers” – things that can consume aspiring creators’ time and deter them from using suitable portions of their waking hours from pushing towards their goal of creating comic books.

I’m going to carry on with that column/list right now… but, sadly, suddenly I can’t seem to broach the topic with quite the same amount of levity I had intended to even just a week ago…

So, that being said, the real moral of the story here is this: There are only so many hours in each day, folks, and we each only have so many days on Earth. If you’re serious about creating comics, you’re going to need to understand this very simple fact:

<b><i>CREATING COMICS IS A VERY TIME CONSUMING PROCESS.</i></b>

It’s one thing to sit down and bang-out a script... but writing a script is <i>not</i> creating a comic book. Again: WRITING A SCRIPT IS NOT CREATING A COMIC BOOK.

That’s barely – BARELY – the first step in a very, very long journey… and it’s a laborious journey at that.

Well, as with any acts of labor, it’s easy to get burned-out or distracted… and even among those of us most passionate about creating comics the latter can be a factor. Considering this, allow me to humbly present to you…

***

<b><u>THE DIRK MANNING LIST OF NOTORIOUS ITEMS, OBJECTS AND CIRCUMSTANCES THAT STAND IN THE WAY OF COMICBOOK CREATION</b></u>

<i>(Alas, one of these days I’ll have to work on mastering the art of creating shorter titles for my patented lists o’ advice…)</i>

1) <b><u>NEWS WEBSITES</b></u>
Hey… there’s nothing like starting with a little irony, right?

Listen folks, I’m addicted to <b>Newsarama</b> <i>at least</i> just as much as the rest of you… but you know what? It’s a waste of time to check the site 30 times a day because you’re concerned that you’re somehow going to “miss” some sort of massive announcement. After all, the front page always has an average of, what, at least the top 30 news stories on it?

(Hear that sound? That’s the sound of Matt Brady grinding his teeth over the fact that I’m telling readers <i>not</i> to check this site 30 times a day…)

Ribbing aside… here’s some advice from me to you that I’ll probably repeat a few times before this column is over: Any time you have to surf the ’Net is time you could be using to write or devote to the 5,000 other aspects of successful comic book creation. Instead of habitually checking your ten favorite sites every time you get a free moment near the computer, instead, set a certain time period each day you will dedicate exclusively to surfin’ the web or “read the news”… and make sure it’s not in excess of an hour.

I mean, really, if it takes you more than an hour a day to do all of your leisurely surfin’ you’re wasting too much time screwin’ around already.

2) <b><u>Message Boards</b></u>
I would hope that this one would be obvious, but just in case…

It seems like there are a lot of people out there who’ve somehow convinced themselves that they’re going to break into comics by posting responses to every story or hot topic in comicdom on a variety of message boards.

Lemme tell ya’… it ain’t going to happen. No editor – NO EDITOR – is going to look at your writing resume or comic book proposal pitch and say <i>“Hey… this guy has 5,000 posts over at <b>Newsarama</b>… he must be a good writer! I’ll give him a shot!”</i>

No.

Mind you, I love <b>Newsarama</b> and I’m not trying to downplay the importance (or just sheer fun) of this great website… but posting responses to every story is not going to woo or impress anyone but those other delusion fools who have also convinced themselves that high “post counts” are an equitable and or important form of status when it comes to your ability to create comic books.

The same goes for <a href=http://www.digitalwebbing.com>Digital Webbing</a> and all of the other Message Board-based websites I’m not wasting the time to mention.

3) <b><u>Social Network Websites</b></u>
I would hope that this one would also be obvious, but just in case…

It seems like there are a lot of people out there who’ve somehow convinced themselves that they’re going to break into comics by accumulating thousands of friends on their online social networking profiles.

Lemme tell ya’… it ain’t going to happen. No editor – NO EDITOR – is going to look at your writing resume or comic book proposal pitch and say <i>“Hey… this guy has 5,000 friends on <b>MySpace</b>… he must be a good writer! I’ll give him a shot!”</i>

No.

Mind you, I have profiles at both <a href=http://www.myspace.com/nightmareworldcomic>MySpace</a> and <a href=http://www.comicspace.com/dirkmanning>Comicspace</a> and I’m not trying to downplay the importance (or just sheer fun) of these great social networking sites… but spending three hours a day on these sites looking for more and more people you don’t know to “add” to your profile in some sort of inane (or would that be insane?) meaningless popularity contest is not going to woo or impress anyone but those other delusion fools who have also convinced themselves that high amounts of “friends” are an equitable and or important form of status when it comes to your ability to create comic books.

The same goes for <a href=http://www.facebook.com>Facebook</a> and all of the other social networking websites I’m not wasting the time to mention.

4) <b><u>Your Friends</b></u>
True story: A few weeks ago I learned that a friend of mine is moving to Europe for a what will most likely be at least a few years. Given the fact that I won’t be seeing the guy in a while I took him up on his invitation to go out with him and some other friends (some mutual acquaintances, some not) for his birthday.

Shortly after arriving at the bar in question I ran into a buddy of mine who I haven’t seen in six years. <i>Six… years.</i> He and I and another handful of people all used to be pretty tight, seeing each other and kickin’ it together at least once a week… but as I dedicated myself more and more to creating comics I started to become more and more anti-social to the point where, well, I now hadn’t seen the guy or talked to him in six years.

After a few awkward moments of playing catch-up (the dude now has a wife, a daughter and a step-daughter – all to my pleasant surprise!) he finally asked me the inevitable question: <i>“So, man… who do you hang out with these days?”</i>

I paused for a moment to reflect on the issue before giving him the most honest answer I could: “Aside from my sweet lady… no one. My circle of friends these days are artists from all over the country and the world. We mainly just talk online or on the phone and sometimes I’m lucky enough to see some of them at conventions.”

You see, I learned a long time ago that there are some people out there who are content working their 9 to 5 jobs and then going home to chill out, swill back a few beers and then play video games, watch TV and or play cards and such with their pals… and I also learned that I ain’t one of those people.

I have a yearning and burning desire to <i>create</i>… and creation takes time and effort… and the time I was spending with my friends every weekend was taking away from the time I could have been using creating comics… so… away I went.

Mind you, it’s important to have balance in life, and as a result I still see my “comicbook friends” once a week at ye’ ol’ local comic shoppe where we shoot the breeze and hang out and such… but it’s not like I’m calling them every weekend looking for the next party to attend, either. After all, there are, as an artist friend of mine often says) “worlds to be created.”

5) <b><u>Your Family</b></u>
If you have a family – or one day hope to have a family – you will need their support in regards to the hours a day it may take you to successfully create and then market your comic book… otherwise you’re screwed.

If your current (or future) husband, wife or children cannot or will not respect the fact that you may need to spend an hour or two a day after work (and several more hours on the weekends) <i>alone</i> as your work on your comic… quit now before you totally destroy your family life and turn your home into a breeding ground for domestic strife, contempt and disdain.

You will need a supportive and understanding life partner to create comics if you choose to live a life of cohabitation/marriage… otherwise, you’re doomed.

6) <b><u>Cartoon/Video Websites</b></u>
My love for <a href=http://www.homestarrunner.com>Homestar Runner</a>, <a href=http://www.JoeCartoon.com>Joe Cartoon</a> and <a href=http://www.HappyTreeFriends.com>Happy Tree Friends</a> are second to none… but I’ve also learned that I must use these sites as rare, RARE treats… lest I spend too many hours captivated by these (and a few other) hilarious cartoon websites.

Of course, I realize that I’ve damned several of you just by exposing you to them… but, hey, that’s where discipline and survival of the fittest comes in, folks.

7) <b><u>Obsessive Video Game and DVD Habits</b></u>
It’s a long running industry (and fandom) joke that video games are the downfall of many comic book creators… but obsessive DVD viewing habits are just as bad and can be just as dangerous.

I mean, really… how many times do you need to watch the same movie or TV series over and over again? Also, is it <i>really</i> that important to watch the film again with the Director’s Commentary track? <i>REALLY?</i> I dunno… shouldn’t the film (or TV series), like, speak for itself or something?

***

The bottom line, folks, is this: there are two types of people in this world – people that <i>talk</i> about doing things and people who <i>do</i> them. If you want to leave your mark upon the world you’re going to need not just the <i>desire</i>, but also the <i>discipline</i>, be part of the latter.

That’s what Ringo had, and that’s why he touched so many lives across the world… including mine, even though I never even had a conversation with the man.

Regardless, his example is one we should all learn from.

<b>Next Time:</b> Pimpin’ Ain’t Easy (For real this time… honest!)

<i>Dirk Manning is the writer/creator of <a href=http://www.NightmareWorld.com><b>NIGHTMARE WORLD</b></a>, and he’s pleased to announce that his first graphic novel from Ape Comics in now available for Pre-Order in <i>PREVIEWS</i> (click <a href=http://www.digitalwebbing.com/forums/showthread.php?t=113304>HERE</a> for details and a look at the final cover) and is currently being offered for a mere $13.96 (a saving of $7!!!) by our friends at <a href=http://www.dcbservice.com/>Discount Comic Book Service</a>. Whoa! That aside, Dirk Manning is a longtime contributing writer to <b>Newsarama</b> and an active member of <a href=http://www.myspace.com/nightmareworldcomic>MySpace</a> and <a href=http://www.comicspace.com/dirkmanning>Comicspace</a>. He also tries his best to respond to everyone who takes the time to comment in the talkback sections of his columns, so subscribe to it and check back often… if you’re into that sort of thing.</i>

<b>Want to read <i>Write or Wrong</i> from the beginning? Here ya’ go!</b>
<a href=http://forum.newsarama.com/showthread.php?t=80711>WoW #1: Introduce Yourself</a>
<a href=http://forum.newsarama.com/showthread.php?t=81482>WoW #2: Thematically Speaking</a>
<a href=http://forum.newsarama.com/showthread.php?t=82252>WoW #3: How Badly Do You Want It?</a>
<a href=http://forum.newsarama.com/showthread.php?t=83001>WoW #4: Meeting Bendis and Finding Artists</a>
<a href=http://forum.newsarama.com/showthread.php?t=83804>WoW #5: Making First Contact</a>
<a href=http://forum.newsarama.com/showthread.php?t=84678>WoW #6: Things Fall Apart</a>
<a href=http://forum.newsarama.com/showthread.php?t=85494>WoW #7: Creation vs Dictation</a>
<a href=http://forum.newsarama.com/showthread.php?t=86334>WoW #8: Kill the Buddha</a>
<a href=http://forum.newsarama.com/showthread.php?t=87147>WoW #9: They’re Not Robots</a>
<a href=http://forum.newsarama.com/showthread.php?t=87968>WoW #10: Dollars and Sense</a>
<a href=http://forum.newsarama.com/showthread.php?t=88770>WoW #11: World Wide You</a>
<a href=http://forum.newsarama.com/showthread.php?t=89531>WoW #12: Always Use Protection</a>
<a href=http://forum.newsarama.com/showthread.php?t=90310>WoW #13: Contract Killers</a>
<a href=http://forum.newsarama.com/showthread.php?t=91128>WoW #14: Take a Look in the Mirror</a>
<a href=http://forum.newsarama.com/showthread.php?t=91867>WoW #15: Words Worth 1,000 Pictures</a>
<a href=http://forum.newsarama.com/showthread.php?t=92505>WoW #16: Mid-Ohio Musings</a>
<a href=http://forum.newsarama.com/showthread.php?t=93281>WoW #17: Seeking What the Masters Sought</a>
<a href=http://forum.newsarama.com/showthread.php?t=95447>WoW #18: Means and Ends</a>
<a href=http://forum.newsarama.com/showthread.php?t=96960>WoW #19: Likeable Characters</a>
<a href=http://forum.newsarama.com/showthread.php?t=97820>WoW #20: “What’s My (Evil) Motivation?”</a>
<a href=http://forum.newsarama.com/showthread.php?t=99625>WoW #21: It’s Not a Race</a>
<a href=http://forum.newsarama.com/showthread.php?t=100542>WoW #22: How to Successfully Play God</a>
<a href=http://forum.newsarama.com/showthread.php?t=101378>WoW #23: “Are you really THAT good?”</a>
<a href=http://forum.newsarama.com/showthread.php?t=104959>WoW #24: Things Fall Apart, v2.0</a>
<a href=http://forum.newsarama.com/showthread.php?t=105906>WoW #25: Climbing Out of the Hole</a>
<a href=http://forum.newsarama.com/showthread.php?t=106748>WoW #26: “See all those people out there?”</a>
<a href=http://forum.newsarama.com/showthread.php?t=110084>WoW #27: “Lose Yourself”</a>
<a href=http://forum.newsarama.com/showthread.php?t=118242>WoW #28: The Tallest Midget in Shortsville</a>
<a href=http://forum.newsarama.com/showthread.php?t=119336>WoW #29: Punisher Skrull Sex</a>
<a href=http://forum.newsarama.com/showthread.php?t=123780>WoW #30: The Wrath of Con</a>

Joementum
08-20-2007, 08:01 AM
Thanks for the kick in the butt.

I post my artistic attempts on Drawingboard.com (where I found out about Mike) occasionally. My goal was tyo get Ringo! to like one of my drawings. I had planned to improve over the next few years. Unfortunately, I am guilty of several time-wasters you have listed and have been stagnating.

Mike's passing was the first kick in the butt.
Thank you for seconding his inspiration.

Predabot1
08-20-2007, 09:00 AM
Man... comic-book work is some damn hard work I'd say, by all these accounts.

I can definitely see now, why not all artists, even if they are supremely talented, isn't suited for the job... :eek:

AlexLothos
08-20-2007, 01:08 PM
Good column (as usual) and great list.

BUT... I love watching/listening to the Director’s Commentary track for movies. Actually I'm pretty peeved that most new movies don't seem to have them anymore and many times I've used that to help me curb my DVD buying (no Director's Commentary? No purchase.). Special features actually help me with my creating... knowing they go through all kinds of hardships, how they tackle them, creative methods, and even the random fun they found to pass the time all inspire me in my own journey.

So yeah, I know you mean well and understand what you intended, I just get kinda touchy when people speak badly on what too many people consider "useless" special features.

Dirk Manning
08-20-2007, 02:22 PM
Thanks for the kick in the butt.

I post my artistic attempts on Drawingboard.com (where I found out about Mike) occasionally. My goal was tyo get Ringo! to like one of my drawings. I had planned to improve over the next few years. Unfortunately, I am guilty of several time-wasters you have listed and have been stagnating.

Mike's passing was the first kick in the butt.
Thank you for seconding his inspiration.

You're welcome.

I'm just sorry that the "wake-up call" has come at such a terrible price... :(

Dirk Manning
08-20-2007, 02:23 PM
Man... comic-book work is some damn hard work I'd say, by all these accounts.

I can definitely see now, why not all artists, even if they are supremely talented, isn't suited for the job... :eek:

You hit the nail on the head there!

There are A LOT of great artists out there who simply aren't cut out for SEQUENTIAL art...

Believe me... it takes a lot of dedication and passion from EVERYONE involved to create a comicbook.

Dirk Manning
08-20-2007, 02:25 PM
Good column (as usual) and great list.

BUT... I love watching/listening to the Director’s Commentary track for movies. Actually I'm pretty peeved that most new movies don't seem to have them anymore and many times I've used that to help me curb my DVD buying (no Director's Commentary? No purchase.). Special features actually help me with my creating... knowing they go through all kinds of hardships, how they tackle them, creative methods, and even the random fun they found to pass the time all inspire me in my own journey.

So yeah, I know you mean well and understand what you intended, I just get kinda touchy when people speak badly on what too many people consider "useless" special features.

Fair enough... ;)

To be fair, I do know numerous people who love listening to "Director's Commentaries"... and, hey, if they help you as a creator, by all means, listen to 'em...

Just keep an eye on your schedule... ya' hear? Those comics aren't going to create themselves! ;)

JimmyKitty
08-20-2007, 03:27 PM
Video games are evil.... for me.

Kryptonite to me. I had to go full cold turkey and simply unplug, collect and donate all my games and consoles to the charity. I'm serious. It was that bad and when I woke up from it there was no denying the fact. Funny how after I unloaded my games in one fell swoop I was back "in" comics 4 months later. A 200 page graphic novel (Avigon), and followed that up with my Bomb Queen series, now on volume 4, two more TPBs, a one shot and several crossovers, not to mention writing Wolverine for Marvel's What IF? last year.

Yeah.... time is all we have.

Mikes' passing has opened my eyes, too. I'm a year older than he was and I'm in terrible shape. I eat horribly, bad foods, overweight, don't exercise, sleep right, et. Though I get work done there's something to be said *not* just for how much work can be done in the time we have... but in how we spend it. Enjoy life.

I don't have a DVD hook, or TV for that matter. I just don't watch it. I couldn't tell you what's hot on TV right now. I listen to Internet news (BBC) radio dramas, and audiobooks while drawing. My hands are free and I'm entertained. However, of late, it seems no matter how hard I try I just can't crank out pages like I did in my youth. I'm flummoxed.

Still, I keep trying. I won't give up. Thanks Dirk for this column, once again touching on subjects that creators and readers alike can identify with.

I will admit.... Internet Forums have been the cream in my coffee. But then.... I look at Mike Wieringo and he was *all* over the net on several forums, not to mention his own blog with daily sketches and news. He found time for the fans... and that's something we shouldn't forget either.

I'm sure the word each and every one of us are looking for, is... balance.

Alan Coil
08-20-2007, 04:17 PM
Go out and enjoy today, because tomorrow isn't promised.

The most just, yet saddest, words I ever read came from Death (of the Sandman comics). (quoted from memory, so might be slightly wrong)

"You get the same as anyone. You get a lifetime."

J S Roberts
08-20-2007, 04:17 PM
Very good column. A little too close to my mindset than I care to admit, except for videogames. They always seemed pointless to me, in that as soon as you hit the 'off' button, you've achieved nothing in the real world. The comic book sites, I've always justified as being part of immersing myself in the comics community, but that's crap really. If you have a series of networking sites and message boards you frequent, there comes a point where you finish you cycle and wonder if the first site has updated yet, right? Dangerous.

Personally, I've had moments where the work just pours out of me. I rarely see my friends or family, but most of the time it's painful to work on comics, as it involes looking at a screen after a 9 hour shift of looking at a screen. Screwed my eyesight up completely, and taken a little motivation with it.

I wonder whether you could add weather to that list. If it's a grey and rainy day, staying indoors and working is a lot easier than if it's a glorious day and everybody is barbecueing.

JimmyKitty
08-20-2007, 04:24 PM
JS Roberts, as for the weather....

Unlike others I *love* it when it's overcast, or raining. I love the rain on the windows while I work, because while others are going to work in the rain, I am home working. It cements home = work, for me. Not that home is some place other than work. I'm sure it differs for all.

Your comments in regard to the "cycle" of news sites and forum, however.... damn, that is SO spot on.... it's scary.

J S Roberts
08-20-2007, 05:03 PM
Tell me about it. I've just come back around! Damn it!

JLAJRC
08-20-2007, 05:09 PM
Another nice tribute and column.

I have the opposite problem when it comes to newsites. I usually check them out 1-3 times a day beginning around the afternoon. By the time I comment/offer my opinion, many others have also and either moved on (or are busy arguiing with someone:rolleyes: ) that I'm ignored or near the bottom. News stories have very short cycles, even on Newsarama.

ANGELDOGGIE
08-20-2007, 08:37 PM
That was one helluva beautiful, very well written article Dirk. What an absolute eye-opener!! Thank you for putting it together so perfectly.

Dirk Manning
08-20-2007, 08:58 PM
Video games are evil.... for me.

Kryptonite to me. I had to go full cold turkey and simply unplug, collect and donate all my games and consoles to the charity. I'm serious. It was that bad and when I woke up from it there was no denying the fact. Funny how after I unloaded my games in one fell swoop I was back "in" comics 4 months later. A 200 page graphic novel (Avigon), and followed that up with my Bomb Queen series, now on volume 4, two more TPBs, a one shot and several crossovers, not to mention writing Wolverine for Marvel's What IF? last year.

Yeah.... time is all we have.

Mikes' passing has opened my eyes, too. I'm a year older than he was and I'm in terrible shape. I eat horribly, bad foods, overweight, don't exercise, sleep right, et. Though I get work done there's something to be said *not* just for how much work can be done in the time we have... but in how we spend it. Enjoy life.

I don't have a DVD hook, or TV for that matter. I just don't watch it. I couldn't tell you what's hot on TV right now. I listen to Internet news (BBC) radio dramas, and audiobooks while drawing. My hands are free and I'm entertained. However, of late, it seems no matter how hard I try I just can't crank out pages like I did in my youth. I'm flummoxed.

Still, I keep trying. I won't give up. Thanks Dirk for this column, once again touching on subjects that creators and readers alike can identify with.

I will admit.... Internet Forums have been the cream in my coffee. But then.... I look at Mike Wieringo and he was *all* over the net on several forums, not to mention his own blog with daily sketches and news. He found time for the fans... and that's something we shouldn't forget either.

I'm sure the word each and every one of us are looking for, is... balance.

It's always a pleasure to hear from you, my friend!

"Balance" is definitely the key.

True story: Several years ago I broke down and bought a PS2. There were one or two video games I really wanted to play so I figured "What the heck?"

I then traded it to a buddy of mine for an almost complete run of TABOO (the comic series) and a few other "floppies" less than a month later... that think was eatin' all my time!

I mean, sure, we all need a little "down time"... but it's all about the balance... and if things are going to be lop-sided, one should err on the side of working more. :p

Dirk Manning
08-20-2007, 09:00 PM
Go out and enjoy today, because tomorrow isn't promised.

The most just, yet saddest, words I ever read came from Death (of the Sandman comics). (quoted from memory, so might be slightly wrong)

"You get the same as anyone. You get a lifetime."

You know... I was this close to starting the whole column with that very quote... :eek:

I'd say that brilliant minds think alike... but... well... who would be really be fooling, eh? :p

Dirk Manning
08-20-2007, 09:03 PM
Very good column. A little too close to my mindset than I care to admit, except for videogames. They always seemed pointless to me, in that as soon as you hit the 'off' button, you've achieved nothing in the real world. The comic book sites, I've always justified as being part of immersing myself in the comics community, but that's crap really. If you have a series of networking sites and message boards you frequent, there comes a point where you finish you cycle and wonder if the first site has updated yet, right? Dangerous.

Personally, I've had moments where the work just pours out of me. I rarely see my friends or family, but most of the time it's painful to work on comics, as it involes looking at a screen after a 9 hour shift of looking at a screen. Screwed my eyesight up completely, and taken a little motivation with it.

I wonder whether you could add weather to that list. If it's a grey and rainy day, staying indoors and working is a lot easier than if it's a glorious day and everybody is barbecueing.

Hey man! Fancy seeing you 'round here... ;)

I'm also HORRIBLY guilty of "cycling" through my network of sites... it's something I constantly try to monitor... so I can relate.

(I can also relate to the "eyesight" thing too. Yeesh! Stinkin' computers... :eek: )

Dirk Manning
08-20-2007, 09:05 PM
JS Roberts, as for the weather....

Unlike others I *love* it when it's overcast, or raining. I love the rain on the windows while I work, because while others are going to work in the rain, I am home working. It cements home = work, for me. Not that home is some place other than work. I'm sure it differs for all.

Your comments in regard to the "cycle" of news sites and forum, however.... damn, that is SO spot on.... it's scary.

Give me a dark overcast day with a warm wind -- like right when it's on the brink of a MASSIVE thunderstorm -- ANY day of the week over sunshine. :D

Dirk Manning
08-20-2007, 09:12 PM
Tell me about it. I've just come back around! Damn it!

D'OH!

You know... if you need another story to keep you busy just tell me... :p

Dirk Manning
08-20-2007, 09:13 PM
Another nice tribute and column.

I have the opposite problem when it comes to newsites. I usually check them out 1-3 times a day beginning around the afternoon. By the time I comment/offer my opinion, many others have also and either moved on (or are busy arguiing with someone:rolleyes: ) that I'm ignored or near the bottom. News stories have very short cycles, even on Newsarama.

True... but that could be a blessing in disguise, too.

I mean, sure, we all like to be part of certain "cyber communities"... but coming to the party a little late also allows us (or at least YOU, I suppose :p ) the opportunity to choose your postings a little more wisely, yeah? ;)

Dirk Manning
08-20-2007, 09:14 PM
That was one helluva beautiful, very well written article Dirk. What an absolute eye-opener!! Thank you for putting it together so perfectly.

Wow... thanks!

(This is just more evidence for why I'm such a dog person... :D )

JimmyKitty
08-20-2007, 09:29 PM
...True story: Several years ago I broke down and bought a PS2. There were one or two video games I really wanted to play so I figured "What the heck?"

I then traded it to a buddy of mine for an almost complete run of TABOO (the comic series) and a few other "floppies" less than a month later... that thing was eatin' all my time!

I mean, sure, we all need a little "down time"... but it's all about the balance... and if things are going to be lop-sided, one should err on the side of working more. :p

Dirk... I was SO deep I was running with the Red October. Haha!

I had every console at the time (Xbox, Game Cube, PS2, Japanese PS2, GameBoy, et.) and nearly 100 games, both domestic and import. I was also playing online Final Fantasy 11 for 2 years. It was... bad. I'm the poster child of what *not* to do. But hitting bottom is when you look up and see the light.

Dirk, that run of TABOO was a good trade. Hell, I don't have a column on Newsarama.... I think you're doing fine.

CitC
08-20-2007, 10:13 PM
If you have a family – or one day hope to have a family – you will need their support in regards to the hours a day it may take you to successfully create and then market your comic book… otherwise you’re screwed.


This applies to having a website that you want to become something as well. Many evenings are my own to work on my site (as long as I avoid the other time wasters on the list). Without that time and support I would have had to quit when my second child was born. As long as it doesn't take away from family time, all is good.

I get so much support that I've even turned my kids into superheroes (http://www.comicspace.com/citc_scott/comics.php?action=gallery&comic_id=13041). :)

adamcasey
08-20-2007, 10:53 PM
One thing not on the list of things that get in the way of comics is... comics!

While it's fine to have leisure reading material, and no doubt good to keep up with the art/production of comics, getting needlessly wrapped up in an X-Men storyline isn't necessarily the best use of time.

Moreover, just reading comics leads to making poor comics. If you're going to read something, read a good book. If you really only want to read comics, break out of your comfort zone and read something completely different, like right to left manga. I love 'reading' manga in Japanese (I don't read it), so I'm really focused on knowing just what the images convey.

Kane Motri
08-20-2007, 11:16 PM
I don't know why but hearing of Mike Wieringo really touched me...

:(



Sorry.

Another great article, Dirk!

I think I must consider myself guilty of the family thing. It'll get probably get worse next year, when we take the baby out of the oven.... The rest, especially video games I have been able to avoid. Our PS2 hasn't been used for at least half a year at this point. :)

For me the greatest time killer is work. Flexible hours sounds great in theory, but in practice there is absolutely no way to plan ahead and get a solid routine. This leads straight to random times of the day and days of the week when I sit down and try to concentrate on the comic. Of course this doesn't always work...

CitC, that comic is simply adorable!

Brother Zag
08-21-2007, 01:40 AM
Another great and timely subject (yeah, pun intended), Dirk. Thanks for the read. Time killers are the writer's and artist's worst enemy, and they're things we do to ourselves. Luckily, video games never did it for me, but I do waste time on-line (did Matt Brady flame you yet or what?).

Bottom line: Life is full of distractions. There are always other things you can do besides writing or drawing. That's why you kinda have to be dumb about it. Committed to it beyond what "normal" folk might consider "reasonable", I mean. The people around you have to understand that... That really is number one!

Mike Wieringo's passing shocked a lot of folks in the comic community. The variety and depth of the reaction to his loss speaks very well for the man. I thought your reaction here was eloquent and educational. Losing folks can wake us up to time, and what we have of it. I lost my Dad last year, and had turned 40 a few months before that. Both those things jolted me into realizing I wasn't doing what I should be to follow my dreams. Sometimes these lessons are taught at a very high price. Luckily, the turning 40 got me to get my first novel out in time for my Dad to be able to read it before I lost him. It was dedicated to him, means more than I can say. He liked it, said something like "It's good! It's like a real book!" which might not sound good to you but I knew what he meant, and he was proud. He finished reading it about a month before he died. But I'm digressing...

When real mortality slaps you in the face, you realize all you have is time, and you never know when your time is going to end. Best to make good use of the time you have, every day. Maybe for some folks that IS playing video games or watching DVDs or what have you. Me, I'm hoping they read books, comic or otherwise. We creators need our audiences, right? But it is a question of balance. That's why I only spent one day of my vacation last week on a marathon writing jag. And why I need to get off line now...

I loved your end comments, too. There really are those two kinds of people in the world. It's funny. Once you start being one of the people who do things, the people who only talk about doing things seem to need to talk to you about the things you know they're not going to do... I try to be polite, but wish they wouldn't waste my time, too.

Disco Cookie
08-21-2007, 06:02 AM
I
For me the greatest time killer is work. Flexible hours sounds great in theory, but in practice there is absolutely no way to plan ahead and get a solid routine. This leads straight to random times of the day and days of the week when I sit down and try to concentrate on the comic. Of course this doesn't always work...
!

I can imagine that. I pay for my creative habit (which is novels) with a 9 to 5 job. While work takes the majority of my waking life, I've found it's the only way to (a) pay the bills and (b) get a routine around which to write. Flexible hours never worked for me, I always found that the job took over and I was working all the time. I find it's easier to contain a traditional job.

Thanks for the article Dirk! My major weakness is comics. There's always new issues to read or back issues to re-read for the millionth time or comics to bag and catalogue.

My other weakness is sleep. I wish I was one of those people who only needed four or five hours a night...

Dirk Manning
08-21-2007, 08:36 AM
Dirk... I was SO deep I was running with the Red October. Haha!

I had every console at the time (Xbox, Game Cube, PS2, Japanese PS2, GameBoy, et.) and nearly 100 games, both domestic and import. I was also playing online Final Fantasy 11 for 2 years. It was... bad. I'm the poster child of what *not* to do. But hitting bottom is when you look up and see the light.

Dirk, that run of TABOO was a good trade. Hell, I don't have a column on Newsarama.... I think you're doing fine.

Heh. It reminds me of the old saying about digging holes:

The first rule of digging a hole? If you're standing at the bottom of a hole... quit digging. :p

That aside, it looks like you're doin' FINE these days, bro. Heck... I don't have a comic coming out through Image (although I do loves my Ape Comics (http://www.ApeComics.com) peeps), so we're even. ;)

Dirk Manning
08-21-2007, 08:40 AM
This applies to having a website that you want to become something as well. Many evenings are my own to work on my site (as long as I avoid the other time wasters on the list). Without that time and support I would have had to quit when my second child was born. As long as it doesn't take away from family time, all is good.

I get so much support that I've even turned my kids into superheroes (http://www.comicspace.com/citc_scott/comics.php?action=gallery&comic_id=13041). :)

Oh... ABSOLUTELY. :eek:

When NIGHTMARE WORLD (http://www.NightmareWorld.com) was only an online comic (ONLY? Well, you know what I mean...) it still ate hours and hours of my time A DAY.

In fact, one of the other column topics on my list is a breakdown of how much time and juggling it takes to actually create a comicbook step by step...

Hmmm... maybe I'll touch on THAT in the next installment... THEN pimpin'. Hmmm...

Either way, if you have a family you'll DEFINITELY need their support and understanding or you're screwed. There's no two ways about it.

Dirk Manning
08-21-2007, 08:44 AM
One thing not on the list of things that get in the way of comics is... comics!

While it's fine to have leisure reading material, and no doubt good to keep up with the art/production of comics, getting needlessly wrapped up in an X-Men storyline isn't necessarily the best use of time.

Moreover, just reading comics leads to making poor comics. If you're going to read something, read a good book. If you really only want to read comics, break out of your comfort zone and read something completely different, like right to left manga. I love 'reading' manga in Japanese (I don't read it), so I'm really focused on knowing just what the images convey.

I agree 100%, man.

In fact, I was going to touch on that as well but cut it do to reasons of length.

Some people spend every free moment they have reading and re-reading the same comics over and over again while then saying "One day I'm going to write comics of my own!"

Well... cool. Start by putting down the comics you've been reading and, say... I dunno... start writing some scripts, maybe? :p

You also made a great point about reading books outside of your comfort zone. If all you read is "spandex" comics... well... you may find it difficult to escape the trappings of that particular genre if/when you try to write in a different genre...

Dirk Manning
08-21-2007, 08:47 AM
I don't know why but hearing of Mike Wieringo really touched me...

:(



Sorry.

Another great article, Dirk!

I think I must consider myself guilty of the family thing. It'll get probably get worse next year, when we take the baby out of the oven.... The rest, especially video games I have been able to avoid. Our PS2 hasn't been used for at least half a year at this point. :)

For me the greatest time killer is work. Flexible hours sounds great in theory, but in practice there is absolutely no way to plan ahead and get a solid routine. This leads straight to random times of the day and days of the week when I sit down and try to concentrate on the comic. Of course this doesn't always work...

CitC, that comic is simply adorable!

Yeah... I'm not big on "flex time" jobs either. I love (and NEED) my set schedule so I can plan my writing time accordingly.

Maybe you can set an amount of hours to write per week rather than per day... even if it's only three or four hours a week.

Heck... that's a START, you know?

Then, once you really get into things, you'll suddenly find that you'll be able to make more time to write.

It's like magic or somethin'. :p

Dirk Manning
08-21-2007, 08:52 AM
Another great and timely subject (yeah, pun intended), Dirk. Thanks for the read. Time killers are the writer's and artist's worst enemy, and they're things we do to ourselves. Luckily, video games never did it for me, but I do waste time on-line (did Matt Brady flame you yet or what?).

Bottom line: Life is full of distractions. There are always other things you can do besides writing or drawing. That's why you kinda have to be dumb about it. Committed to it beyond what "normal" folk might consider "reasonable", I mean. The people around you have to understand that... That really is number one!

Mike Wieringo's passing shocked a lot of folks in the comic community. The variety and depth of the reaction to his loss speaks very well for the man. I thought your reaction here was eloquent and educational. Losing folks can wake us up to time, and what we have of it. I lost my Dad last year, and had turned 40 a few months before that. Both those things jolted me into realizing I wasn't doing what I should be to follow my dreams. Sometimes these lessons are taught at a very high price. Luckily, the turning 40 got me to get my first novel out in time for my Dad to be able to read it before I lost him. It was dedicated to him, means more than I can say. He liked it, said something like "It's good! It's like a real book!" which might not sound good to you but I knew what he meant, and he was proud. He finished reading it about a month before he died. But I'm digressing...

When real mortality slaps you in the face, you realize all you have is time, and you never know when your time is going to end. Best to make good use of the time you have, every day. Maybe for some folks that IS playing video games or watching DVDs or what have you. Me, I'm hoping they read books, comic or otherwise. We creators need our audiences, right? But it is a question of balance. That's why I only spent one day of my vacation last week on a marathon writing jag. And why I need to get off line now...

I loved your end comments, too. There really are those two kinds of people in the world. It's funny. Once you start being one of the people who do things, the people who only talk about doing things seem to need to talk to you about the things you know they're not going to do... I try to be polite, but wish they wouldn't waste my time, too.

VERY well said, man.

Thank you for the kind and thoughful response.

Also, I'm sorry to hear about your father, but I completely understand his compliments to you on your work.

(Heck, I had to cut-off my mother from the Y: The Last Man trade paperbacks I was lending her until she read MY books... so you did well compared to me in regards to getting your parent to read your stuff! :p )

Dirk Manning
08-21-2007, 08:54 AM
I can imagine that. I pay for my creative habit (which is novels) with a 9 to 5 job. While work takes the majority of my waking life, I've found it's the only way to (a) pay the bills and (b) get a routine around which to write. Flexible hours never worked for me, I always found that the job took over and I was working all the time. I find it's easier to contain a traditional job.

Thanks for the article Dirk! My major weakness is comics. There's always new issues to read or back issues to re-read for the millionth time or comics to bag and catalogue.

My other weakness is sleep. I wish I was one of those people who only needed four or five hours a night...

Oh... sleep. The older the get the more I find I need it... and I hate it. :p

As for the 9 to 5 gig... I hear ya'. It's rough... but as you said, at least you have a set schedule, which is nice.

As for comics to bag and catalogue, well... I have SEVERAL piles of comics I need bag and catalogue... so I can relate there too. I have found that switching to trade paperbacks on a lot of books has made it easier (and more space-effective), though.